Megaman Nt Warrior Manga

 
The cover of the first tankōbon localized by Viz Media

MegaMan NT Warrior, known in Japan as Rockman.EXE (ロックマンエグゼRokkuman.Eguze), is a Japanese manga series written and illustrated by Ryo Takamisaki. It was originally serialized in Shogakukan's monthly magazine, CoroCoro Comic.[citation needed] Its individual chapters were later into thirteen Tankōbon volumes released between July 2001 and November 2006.[1]Viz Media licensed and released the thirteen volumes between May 2004 and February 2008.[2] The series is based off the Mega Man Battle Network video game series and has also been adapted into an anime series by Xebec. The plot takes place in a futuristic world and follows Lan Hikari and his NetNavi, a personal artificial intelligent being that resides in a device called a PET, MegaMan as they encounter the cyber-terrorist group the World Three.

Megaman NT Warrior. Read Megaman NT Warrior Online For Free At MangaClub.org.Fast loading speed, unique reading type: All pages - just need to scroll to read next page. Read Megaman NT Warrior N/a manga online for free and high quality images at FunManga.net, but no downloading Megaman NT Warrior N/a manga chapters required. The year 200X and everyone is now connected to the cyber network. Gone are the days of war and famine. Computers have turned the world into a bright and shiny Utopia But there's trouble in Paradise.

Volume list[edit]

No.Japan release dateJapan ISBNNorth America release dateNorth America ISBN
1 July 28, 2001[1]ISBN4-09-142871-1May 19, 2004[2]ISBN1-59116-465-6
  1. Viz. 'Battle in the New Century! MegaMan' (新世紀バトル!!ロックマンShin Seiki Battle!! Rockman)
  2. Viz. 'Target MegaMan!!' (ねらわれたロック!!Nerawareta Rock!!)
  3. Viz. 'Stop the Runaway Train!!' (暴走列車を止めろ!!Bousou Ressha o Tomero!!)
  4. Viz. 'The FighterSword of Fury!!' (いかりのファイターソード!!Ikari no Fighter Sword!!)
  5. Viz. 'FullSynchro Unleashed' (フルシンクロの力!!Full Synchro no Chikara!!)
  • Bonus Chapter Viz. 'Lan and MegaMan, First Impressions' (熱斗とロック、2人の出会いNetto to Rock, 2 nin no Deai)
Lan Hikari, a fifth grader, skips school and heads home as he expects to see his father after a long time. Disappointed, he returns to school, and finds it on fire due to school equipments malfunctioning. Learning that some students are trapped inside, Lan sends his NetNavi, MegaMan, to investigate the school's Cybernet and finds the NetNavi Fireman to be the cause. He defeats Fireman and the school is saved. The next day, Fireman and his operator, Mr. Match, prompts Lan to join him and defeat a security system. Lan obliges for the fun of Net-battling but defeats Fireman when Mr.Match reveals his plans to delete MegaMan. Later, a friend of Lan's is transferring school. Lan has MegaMan hijack a train as a farewell gift to his friend. However, the train almost crashes when it is infected with a virus, prompting MegaMan to delete it. Next, the cyber-terrorist group World Three attempts to brainwash the students at school. Lan sends MegaMan to defeat World Three's Numberman but loses consciousness after sustaining the same injuries MegaMan did in his battle. After testing Lan, the police reveal to him that he is one of the few who is able to reach FullSynchro, a state where the operator and his NetNavi combine into a single consciousness. They bequeath to him a Net-battler license granting him the right to send his Net-battle in public.
2 February 28, 2002[3]ISBN4-09-142872-XJune 30, 2004[4]ISBN1-59116-465-6
  1. Viz. 'The New Rival!!' (新ライバル・炎山の実力!!Shin Rival Konoo Yama no Jitsuryoku!!)
  2. Viz. 'The Ultimate Partners!!' (最強コンビ復活!!Saikyou Konbi Fukkatsu!!)
  3. Viz. 'World Three Activate!!' (WWW始動!!WWW Shidou!!)
  4. Viz. 'Battleground: Silver Tower' (決戦!!シルバータワーKessen!! Silver Tower)
  5. Viz. 'Rescue MegaMan!!' (ロックを救出せよ!!Rock o Kyuushutsu Seyo!!)
  6. Viz. 'Attaining True Power...' (真の強さを目指して…Shin no Tsuyo sa o Mezashite...)
Lan receives a challenge from Chaud Blaze, a licensed Net-battler who is the same age as him. After being easily defeated by Chaud and his NetNavi ProtoMan, Lan and MegaMan train themselves to defeat him in the future. Meanwhile, Numberman's operator, Higsby, warns Lan of the World Three's next plan and urges him to intercept them. After defeating World Three's StoneMan, the World Three start a mass attack on the world's electronics. Lan's friend, Maylu Sakurai, asks him to save Yai Ayanokoji who has been trapped in her bathroom. After doing so, Chaud tells him the World Three has Lan's father, Yuichiro Hikari, hostage at Silver Tower. They infiltrate the tower and confront Dr. Wily, the leader of the World Three, who plans to use his creation, the Life Virus, to control the satellites in space to destroy the Earth. MegaMan defeats the Life Virus and is seemingly deleted in the process. Yuichiro arranges to send Lan into the Cybernet to retrieve the unconscious MegaMan who has drifted into the Undernet. After reviving MegaMan, he tells Lan he wants to become stronger to face the powerful enemies he sensed while drifting through the Undernet. Later, Lan's friend, Dex Ogreon, is challenged Maysa who believes Dex to be Lan. Before Dex's NetNavi, GutsMan, is deleted, Lan and MegaMan intervene and defeat Maysa's NetNavi SharkMan.
3 July 27, 2002[5]ISBN4-09-142873-8September 7, 2004[6]ISBN1-59116-414-1
  1. Viz. 'A Creeping Black Shadow!!' (しのびよる黒い影Shinobiyoru Kuroi Kage)
  2. Viz. 'To the New World with FullSynchro!' (フル・シンクロで新世界へ!!Full Synchro de Shin Sekai he!!)
  3. Viz. 'The Vow to the 'Strongest' (“最強”への誓い'Saikyou' he no chikai)
  4. Viz. 'To the Furthest Reaches of the Cybernet' (進め、電脳の彼方へ!Susume, Dennou no Kanata he!)
  5. Viz. 'Chase the Mystery Upgrade Parts!!' (謎の強化パーツを追え!!Nazo no Kyouka Parts o oe !!)
  6. Viz. 'The Ultimate Four Warriors Materialize' (最強の四戦士、現る!!Saikyou no yon Senshi, Genru!!)
MegaMan goes missing on the Cybernet forcing Lan to track his last known location which leads him to an antique shop. At the same time, MegaMan battles NetNavi Skullman who warns him he should not enter the Undernet if he can not beat him. Skullman's operator, Miyu, notices MegaMan has a human soul annulling her abilities to read his movements. Lan is later able to connect to MegaMan and gives him battle chips allowing him to defeat his opponent. Later at a restaurant, Lan and Chaud are attacked by remnants of the World Three. They pursue the enemies into the Undernet where they meet the NetNavi Bass. After being spared by him, NetNavi ShadowMan tells MegaMan to go to the place marked on the map to become more powerful. The next day, a Mettaur virus asks MegaMan to help him defeat a virus causing it havoc. After doing so, the Mettaur and its friends direct MegaMan to the location ShadowMan indicated. MegaMan enters a pyramid and meets PharoahMan who promises to give him power if he defeats four copies of himself. The four MegaMen each perform a Style-Change which overpowers the normal MegaMan.
4 December 25, 2002[7]ISBN4-09-142874-6November 2, 2004[8]ISBN1-59116-465-6
  1. Viz. 'MegaMan vs Four MegaMen?!' (自分VS4人の自分!?Jibun VS 4-nin no Jibun!?)
  2. Viz. 'Uncontrollable Super Evolution!!' (制御不能の超進化!!Seigyo Funou no Chou Shinka!!)
  3. Viz. 'Power Out of Control!!' (“最強”への誓いBousou Suru Shikara)
  4. Viz. 'The Luxury Cruise Ship Trap!!' (豪華客船のわなGouka Kyakusen no Wana)
  5. Viz. 'The Ultimate Trump!!' (最強の切り札Saikyou no Kirifuda)
  • Bonus Chapter Rockman Fun Square (ロックマンエグゼ ファン・スクエア)
MegaMan defeats the four by Style-changing into Hub Style. Chaud, upon hearing the news, challenges Lan to a Net-battle. They are interrupted when Arashi Kazefuki and his NetNavi Airman attempts to delete MegaMan and ProtoMan. Arashi destroys Lan's PET and in a desperate attempt to save MegaMan, FullSynchros with him and Style-changes into Hub Style. A FullSynchro MegaMan goes on a rampage. As Lan's consciousness remains away for too long, his body begins to fail. Chaud then teams up with child prodigy Kei Yuki and succeeds in calming the rampant MegaMan and ends their FullSynchro. Later, Lan's class is invited to a Cruise Ship. However, it is a trap set by Cyber-terrorist Grave who intends to lure out MegaMan. Kei, the leader of Grave, sends the Grave virus to absorb MegaMan but is unable to overcome the Hub-Style's powers.
5 April 28, 2003[9]ISBN4-09-142875-4January 5, 2005[10]ISBN1-59116-561-X
  1. Viz. 'Battle Fury!!' (激闘!! 伝説VS最強Gekitou!! Densetsu VS Saikyou)
  2. Viz. 'The Scar That Won't Fade!!' (消えない傷あとKienai Kizuato)
  3. Viz. 'Gamble It on This One' (この1本にかけろ!!Kono 1 hon ni Kakero!!)
  4. Viz. 'The Shock of Being Called Powerless!!' (衝撃の戦力外通告Shougeki no Senryoku Gai Tsuukoku)
  5. Viz. 'The Crisis Right Now' (今そこにある危機Ima Sokoni Aru Kiki)
Bass senses MegaMan's power a travels to the cruise ship's Cybernet to battle him. Bass's program allows him to obtain MegaMan's Hub Style and overpowers him. He is defeated when MegaMan finds an opening to Bass's defense. Later, a famous Net-battler instructor, Mr Famous, tests MegaMan and ProtoMan's capabilities. He deems them unfit and warns them a threat is coming to the world. Later, Lan's school is attacked by FireMan again. FireMan, using an unknown dark power, transforms into FlameMan. The dark powers prevents MegaMan from changing into Hub-Style. As FlameMan prepares to finish him off, MegaMan is saved by Aragoma Torakichi and his NetNavi KingMan.
6 October 28, 2003[11]ISBN4-09-142876-2February 2, 2005[12]ISBN1-59116-755-8
  1. Viz. 'Crisis on the Movie!' (動きだした危機Ugokidashi ta Kiki)
  2. Viz. 'Return of a Sworn Friend!' (消えない傷あとMeiyuu, Fukkatsu!)
  3. Viz. 'The Destiny to Fight the Darkness!' (闇と闘う宿命Yami to Tatakau Shukumei)
  4. Viz. 'Arrival of the True Strongest!' (真の最強、現るShin no Saikyou, Genru)
  5. Viz. 'The Strength of Brotherhood!' (きずなの力…Kizuna no Chikara...)
  • Bonus Chapter Viz. 'Bass — The Ultimate Proof' (フォルテ~最強の証~Forte (Saikyou no Akashi))
After FlameMan is dispatched, Lan and MegaMan contemplate on Hub-Style's vulnerability to the dark powers. The next day, a dark dome surrounds the city causing the NetNavis to materialize in reality. Mr Famous brings Lan and MegaMan to a center where he is organizing Net-battlers to combat the threat. However, they are attacked by DesertMan who injures Mr Famous and his NetNavi Punk. They are saved when ProtoMan appears, having attained the powers of Muramasa-Style, given to him by the lord of the Undernet, Serenade. Chaud leads them to the center of the dome where they are attacked by BeastMan who is easily defeated by Chaud. Chaud and ProtoMan set off to face the darkness themselves while MegaMan and Lan are prevented access by Serenade. Eventually, the two break through Serenade's blockade and rendezvous with Chaud and ProtoMan as they face an unknown being.
7 March 27, 2004[13]ISBN4-09-142877-0May 31, 2005[14]ISBN1-42150-003-5
  1. Viz. 'The Ultimate's Third Appearance!!' (最強、三たび現る!!Saikyou, Santabi Genru !!)
  2. Viz. 'The Power of Believing in Each Other!!' (信じ合う強さShinji au Tsuyosa)
  3. Viz. 'The Ties that Bind, Awaken!!' (目覚めよ、絆の力!!Mezame yo, Kizuna no Chikara!!)
  4. Viz. 'Transformation! Protosoul!!' (変身! ブルースソウルHenshin! Blue's Soul)
  5. Viz. 'Freedom from Darkness!!' (闇からの解放…!!Yami Kara no Kaihou...!!)
  • Bonus Chapter Lit. 'Story Ideas That Were Sealed' (封印されたアイディアの話Fuuin sa re ta Aidia no Hanashi)
An upgraded Bass appears out of the unknown being and engages MegaMan and ProtoMan in battle. The two are overwhelmed but are saved by Serenade who sacrifices himself. A program left behind by him allows MegaMan to form a Double-Soul with Protoman allowing him to defeat Bass. In respect for Bass's honor during the battle, MegaMan offers a truce with him. However, Bass intercepts an attack by LaserMan aimed at MegaMan and captured as a result. A Dark MegaMan introduces himself and declares that the Dark Loids will spread the darkness throughout their world.
8 October 28, 2004[15]ISBN4-09-142878-9September 12, 2005[16]ISBN1-59116-981-X
  1. Viz. 'Impact! The True DarkNavi Appears' (衝撃! 真の闇のナビ登場Shougeki! Shin no Yami no Nabi Toujou)
  2. Viz. 'The Other MegaMan?!' (もう一人のロック!?Mou Ichinin no Rock!?)
  3. Viz. 'GutsMan, Swallowed by Darkness!!' (闇に飲まれたガッツマン!!Yami ni Noma re ta GutsMan!!)
  4. Viz. 'MegaMan DS Revealed' (ロックマンDSの正体Rockman DS no Shoutai)
  5. Viz. 'When Hate Becomes Power!!' (憎しみが力に変わるとき…!!Nikushimi ga Chikara ni Kawaru Toki...!!)
  6. Viz. 'Counterattack of the Ultimate Duo!!' (最強コンビの反撃!!Saikyou Konbi no Hangeki !!)
The dark dome recedes and NetNavis return to their PETs and the Cybernet. Soon after, the NetNavi SearchMan invades the Silver Tower Cybernet seeking MegaMan to avenge his comrades. They are able to rectify the misunderstanding by revealing the existence of Dark MegaMan. Later, MegaMan meets with NetNavi BubbleMan who promises to share information for a price. While MegaMan is gone, Dark MegeMan attacks his friends allowing LaserMan to call out GutsMan's Dark Soul and provoking him to attack MegaMan. MegaMan is able to help GutsMan break control and the two form a Double-Soul to force Dark MegaMan to flee. BubbleMan reveals the location of a black hole the Dark Loids used to enter their world. MegaMan enters in FullSynchro mode. However, their Synchro is broken and Lan's consciousness is abducted by ShadeMan. Giving into his hatred, MegaMan deletes ShadeMan causing Dark MegaMan to strengthen. SearchMan and his army attempt to defeat Dark MegaMan but are annihilated instead. Gravely injured, SearchMan gives MegaMan his strength allowing him to Double-Soul and confront Dark MegaMan whom absorbs Bass in the process.
9 February 28, 2005[17]ISBN4-09-142879-7December 13, 2005[18]ISBN1-42150-132-5
  1. Viz. 'Eternal Darkness, The Ultimate Darksoul!!' (永遠の闇を…究極のDS!!Eien no Yami o? Kyuukyoku no DS!!)
  2. Viz. 'Resurrection! Resonance of the Souls!!' (起死回生! 魂の共鳴!!Kishikaisei! Damashii no Kyoumei!!)
  3. Viz. 'The End!! The Proof MegaMan is MegaMan' (決着!! ロックマンである証Kecchaku!! Rockman de aru Akashi)
  4. Viz. 'Friend or Foe?! Enter the Netopia Military!' (敵か味方か!? アメロッパ軍現る!Teki ka Mikataka !? Ameroppa Gun Genru!)
  5. Viz. 'A Dangerous Man?! It's MegaMan!!' (危険な男!? ロックマン!!Kiken na Otoko!? Rockman!!)
  6. Viz. 'MegaMan at Large?!' (ロックが指名手配!?Rock ga Shimei Tehai!?)
MegaMan calls out to Bass, awakening him and relinquishing Dark MegaMan of his abilities. Still overpowered, Lan's friends send BubbleMan to heal SearchMan and ProtoMan. MegaMan and ProtoMan perform a Double-Soul and are able to overpower Dark MegaMan. Desperate to win, Dark MegaMan absorbs LaserMan gaining the ability to project a powerful barrier. With SearchMan's assistance, MegaMan is able to break through the barrier and delete Dark MegaMan. Bass bids farewell to MegaMan and leaves the scene. As more Dark Loids enter the world, the Netopia army led by NetNavi Colonel and his operator Baryl dispatch them and close up the portal to the Dark Cybernet. Days later, the Netopia army receives the order to imprison MegaMan fearing a potential Double-Soul between him and Bass would result in world destruction. MegaMan bids farewell to Lan and hides at BubbleMan's home. BubbleMan sells MegaMan out for the reward money and advises him to take a warp portal which leads him to Netopia.
10 September 28, 2005[19]ISBN4-09-142880-0September 19, 2006[20]ISBN1-42150-749-8
  1. Viz. 'MegaMan Rescue Mission!!' (ロック大捜索作戦!!Rock dai Sousaku Sakusen!!)
  2. Viz. 'A New Combo?' (新コンビ結成!?Shin Konbi Kessei!?)
  3. Viz. 'MegaMan Captured' (捕獲されたロックマン!?Hokaku Sareta Rockman!?)
  4. Viz. 'Approaching Darkness' (しのびよる闇Shinobiyoru Yami)
  5. Viz. 'Activation! TomahawkSoul!!' (発動! T・ソウル!!Hatsudou! T-Soul!!)
  6. Viz. 'The Final Showdown Against Darkness' (闇との最終決戦Yami to no Saishuu Kessen)
Lan heads to Netopia in search of MegaMan but wanders into a setup by the Netopia Military attempting to endanger his life. MegaMan falls for their bait and is lured out of hiding. However, one of the members is the Dark Loid CloudMan who plans to capture MegaMan. TomahawkMan appears and MegaMan performs a Double-Soul with him to defeat CloudMan. Colonel, upon learning the military has been infiltrated by the Dark Loids, has TomahawkMan escort MegaMan to his private army headquarters. Dark Loid CosomoMan, disguised as Bass, infiltrates and attempts to delete Colonel but is warded off by MegaMan. Believing he could be trusted, Baryl enlists Lan and MegaMan to join his private army and infiltrate Dr. Regal's servers deducing he is the mastermind behind the military infiltration. In retaliation, Regal unleashes the dark program Nebula Gray which threatens to absorb the Cybernet. The Netopia Military attempts to invade Regal's server but are wiped out by Nebula Gray. As Colonel prepares to combat it, Bass appears intending to do the same.
11 February 27, 2006[21]ISBN4-09-140075-2March 6, 2007[22]ISBN1-42151-141-X
  1. Viz. 'Battle of the Biggest, Baddest Evils'
  2. Viz. 'Ultimate Union — A Dangerous Bet'
  3. Viz. 'Absolute Power'
  4. Viz. 'The Miracle Beyond Hope'
  5. Viz. 'Special Edition: Nebula Gray Epilogue'
  6. Viz. 'The Legendary Berserker Sidestory'
MegaMan, ProtoMan, Colonel, TomahawkMan, GyroMan, and Bass are unable to defeat Nebula Gray. MegaMan pleas for Bass to Double-Soul with him to defeat Nebula Gray but is declined. When MegaMan receives a fatal injury protecting Bass, Bass fuses with him to save his life and forms BassCross MegaMan. Gaining the advantage, Nebula Gray absorbs CosmoMan and attempts to engulf MegaMan whom is saved by Bass. MegaMan uses his Double-Soul program to search for a powerful NetNavi to fuse with and wanders into a powerful beast, Double-Souling with it and deletes Nebula Gray. Bass then invades Regal's submarine and forces it to self destruct killing Regal in the process. As a result of his new transformation, dubbed as Beast-Out, MegaMan's data size increases forcing him to move into a new PET.
12 June 28, 2006[23]ISBN4-09-140170-8July 3, 2007[24]ISBN1-42151-325-0
  1. Viz. 'Leading the Strong'
  2. Viz. 'Survival Navi Battle!'
  3. Viz. 'The Forbidden Power Returns!!'
  4. Viz. 'Turmoil in the Underground'
  5. Viz. 'Attack! CyberBeast Falzar!!'
  • Bonus Chapter Viz. 'Nightmare of BattleChip Stadium'
A mysterious NetNavi named Iris beckons strong NetNavi to a prehistoric Cybernet where MegaMan found the beast. She reveals the Cybeast Gregar's seal was undone by MegaMan and the only way to reseal him is to gain the ultimate program given to the NetNavi who gather's the most Navi Marks. As the NetNavis battle each other to retrieve the loser's Navi Mark, MegaMan searches for Roll and rescues her. He is then confronted by CircusMan and is forced to Beast-Out to defeat him. The strain of the transformation puts MegaMan to sleep for three days. He returns to the prehistoric Cybernet and discovers Cybeast Falzar targetting him. ProtoMan, TomahawkMan, and SearchMan, defend him from Falzar's attack and give him their Navi Marks. Bass then appears and absorbs part of Falzar's power.
13 November 28, 2006[25]ISBN4-09-140246-1February 05, 2008[26]ISBN1-42151-785-X
  1. Viz. 'The Symbol of Ultimate Power'
  2. Viz. 'King of the Cyber Beasts, Born!!'
  3. Viz. 'The Ultimate Super Beast Out!!'
  4. Viz. 'Entrusted Hope'
  5. Viz. 'Final Battle!! MegaMan vs ProtoMan'
Bass leaves in search of Gregar and Falzar to absorb their powers. Meanwhile, MegaMan runs into the last NetNavis participants remaining, Colonel and his two minions, JudgeMan and ElementMan. After defeating them, they surrender their Navi Marks and Iris awards MegaMan with the ultimate program. Gregar and Falzar fuse which subsequently releases a large amount of energy causing the Cybernet to materialize in the real world. As the Cybeast turns reality into data and absorbs it, MegaMan and Bass confront the threat. Eventually, MegaMan destroys the Cybeast's core and is seemingly deleted in the explosion. A year later, the Cybernet is re-opened and MegaMan reappears. Months pass and ProtoMan upgrades his Muramasa and challenges MegaMan to a battle resulting in a draw. Afterwards, Lan and Chaud promise to improve their Net-battling skills to match each other's levels in the future.

References[edit]

  1. ^ ab'Rockman EXE Vol. 1' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  2. ^ ab'MegaMan NT Warrior Vol. 1'. Viz Media. Archived from the original on February 5, 2013. Retrieved November 25, 2011.
  3. ^'Rockman EXE Vol. 2' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  4. ^'MegaMan NT Warrior Vol. 2'. Viz Media. Archived from the original on February 5, 2013. Retrieved November 25, 2011.
  5. ^'Rockman EXE Vol. 3' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  6. ^'MegaMan NT Warrior Vol. 3'. Viz Media. Archived from the original on February 5, 2013. Retrieved November 25, 2011.
  7. ^'Rockman EXE Vol. 4' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  8. ^'MegaMan NT Warrior Vol. 4'. Viz Media. Retrieved November 25, 2011.[permanent dead link]
  9. ^'Rockman EXE Vol. 5' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  10. ^'MegaMan NT Warrior Vol. 5'. Viz Media. Archived from the original on February 5, 2013. Retrieved November 25, 2011.
  11. ^'Rockman EXE Vol. 6' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  12. ^'MegaMan NT Warrior Vol. 6'. Viz Media. Archived from the original on February 5, 2013. Retrieved November 25, 2011.
  13. ^'Rockman EXE Vol. 7' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  14. ^'MegaMan NT Warrior Vol. 7'. Viz Media. Archived from the original on October 3, 2012. Retrieved November 25, 2011.
  15. ^'Rockman EXE Vol. 8' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  16. ^'MegaMan NT Warrior Vol. 8'. Viz Media. Retrieved November 25, 2011.[permanent dead link]
  17. ^'Rockman EXE Vol. 9' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  18. ^'MegaMan NT Warrior Vol. 9'. Viz Media. Archived from the original on October 3, 2012. Retrieved November 25, 2011.
  19. ^'Rockman EXE Vol. 10' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  20. ^'MegaMan NT Warrior Vol. 10'. Viz Media. Archived from the original on October 3, 2012. Retrieved November 25, 2011.
  21. ^'Rockman EXE Vol. 11' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  22. ^'MegaMan NT Warrior Vol. 11'. Viz Media. Archived from the original on October 3, 2012. Retrieved November 25, 2011.
  23. ^'Rockman EXE Vol. 12' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  24. ^'MegaMan NT Warrior Vol. 12'. Viz Media. Archived from the original on October 3, 2012. Retrieved November 25, 2011.
  25. ^'Rockman EXE Vol. 13' (in Japanese). Shogakukan. Retrieved November 25, 2011.
  26. ^'MegaMan NT Warrior Vol. 13'. Viz Media. Archived from the original on October 3, 2012. Retrieved November 25, 2011.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_MegaMan_NT_Warrior_chapters&oldid=891879055'

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MegaMan NT Warrior is the anime and manga adaptation of the Mega Man Battle Network series (Battle Network Rockman.EXE in Japan, and later just Rockman.EXE). Specifically, it's Viz Media's Western title for the anime and manga, referred to as Rockman.EXE in Japan. The manga had 16 volumes and the anime had 5 series (Rockman.EXE, Axess, Stream, Beast, and Beast+) along with a movie, though only EXE and Axess got an official English release. Despite all being under the same label and sharing the same basic concept, both the anime and the manga are separate entities from the original Game Boy Advance games.

Megaman Nt Warrior Style Change

The chief conceit is the series' famous For Want of a Nail: In the classic verse, Drs. Light and Wily saw incredible advances in the field of robotics, though Wily's jealousy at Light's more immediate success with the general public saw his arguably greater intellect twisted to petty theft and then increasingly devastating assaults on the world itself. In the Battle Network verse, however, Dr. Light (here named Hikari Tadashi)note , turned his mind to the world of computer networking and carried the population of the world with him anyway, leaving Wily, who was left with his robotics to stew in misery. In the present, or rather, the far, far future of 20XX, the world has seen mind-boggling advances of technology, each and every bit of it connected through the vast cybernetic sea of the internet. Everything — cars, refrigerators, schools, the weather, you name it — everything isliterallyonline.

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This has gotten to the point where the internet has become its own dimension. In order to easily navigate this massive dimension, humans created a series of Artificial Intelligences, roughly human in form, called Network Navigators, more commonly known as 'Net Navis' or just 'Navis'. Net Navis each have their own personalities and assist humans with the normal internet stuff: shopping, web surfing, interacting with friends, searching for information, defeating the wild viruses roaming around with their built-in weapon or BattleChips, illegal Net Battles between Navis...

However, nothing is ever ideal. The internet is under almost constant threat from a number of villainous entities, most notably the WWW (pronounced 'World Three'). The Grandson of Dr. Light, 10-year-old Lan (Netto) Hikari and his partner, MegaMan.EXE (Rockman), find themselves dealing with everyday life and taking down said villainous entities that threaten to destroy the Net and the world along with it. They won't just be fighting online; when malevolent entities strike, the machine system connected to that part of the hardware will often malfunction dangerously which means Lan will have to take as much initiative offline to stop threats as MegaMan does in Net Battles. For example, Lan's and MegaMan's introduction to the world of crimefighting has the pair take down an arsonist who set housefires using electronic ovens.

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However, following that moment, the various adaptations diverge wildly.

  • In the Anime, Lan and his childhood friend/love interestMaylu (eventually joined by schoolyard bullyDex, insanely richKinglishtransfer studentYai, and quiet but loyal ally Tory) find themselves caught up in the various strikes and counter-strikes between the WWW and a small group of Net Agents led by the mysterious Commander Beef. The Commander and his Net Navi SharkMan will often spend time giving Lan and MegaMan subtle guidance on how to grow, or outright enable them to succeed when given no other choice. Also standing in the boys' way are the enigmatic Chaud Blaze and ProtoMan.EXE, the absolute best of the best.
    • The first portion of the anime consisted of two seasons consisting of a loose and then tighter and then loose again Anime of the first twoBattle Networkgames, ending on a relatively satisfactory note with the end of the Gospel arc...before tripping over a series of Filler episodes at the end in March 2004. However, that October saw the airing of the new Rockman.EXE Axess, which abandoned the straight adaptational approach in favor of introducing the concept of Dimensional Areasnote and Cross Fusion along the way. The series continued, cycling uninterrupted through Rockman.EXE Stream and Beast before the airing of Beast+, whose episodes were shortened to only ten minutes and officially came to an abrupt and unyielding halt on September 30, 2006.note
  • The Manga released to North American shores, by Ryo Takamisaki, is a loose adaptation of the main six games set across 13 volumes. Notable for both avoiding Fillerand for adapting various side stories only vaguely mentioned in the games, including Bass' origin story and his legend-spawning fight with Serenade. The very first chapter sees the popular, skilled, and rather wayward Lan have Mega Man fight off a serial arsonist and his Navi when the local elementary school is targeted going so far as to outright delete the threatening TorchMannote , and the next has the freshly backup-restored TorchMan IInote . TorchMan, along with his operator, the fierce Mr. Match) invite Lan to put his Net Battle skills to use against the people who deserve it by participating in a crack run on the board of education. A third attack by the WWW sees Lan fall into a short coma, and when he wakes up, it is revealed that he has a special talent indeed — Lan and MegaMan can share a state of perception called Full-Synchro, which allows Lan to shorten the time lapse between himself and MegaMan to nigh instantaneous speeds. With this knowledge comes the special license, enabling Lan and MegaMan to participate in otherwise forbidden Net Battles, but this time, in the service of good.
  • The second manga, Battle Story Rockman.EXE by Jun Keijima and Miho Asada, saw European release starting in 2006. By 2007, all four volumes had been translated to French.

Has a WMG page.

This Work Contain Examples of:

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More than one of the adaptations contain examples of:
  • Aborted Arc:
    • A few in the anime, but the one that sticks out the most is Bass' arc. Towards the end of Axess, he made it quite clear that he was very slowly planning on making his own play for power and was shaping up to be a major villain in the next arc. In Stream, however, he's banished to the UnderNet by Slur and not heard from again until The Movie. And then he only shows up in the final episodes of the arc to finish off Slur and is never seen again.
    • The early Takamisaki manga spent very little time on filler, and would occasionally cast blatant foreshadowing on Mega Man's relationship with Lan and his uniqueness as a Net Navi. These threads were ultimately Left Hanging during the Style Change arc.
  • Adaptation Expansion:
    • On the flip side, the anime has a few new things to show us, such as the inventor of the Copyroids, Mr. Famous' ex-girlfriend. Other characters such as Tory, Raika, Dingo, and Ms Yuri become Ascended Extras.
    • Being only a loose adaptation, there's not much in the main story of Takamisaki's manga, but there are a number adapted sidestories that could quite easily fit into proper Battle NetworkCanon.
  • Adults Are Useless: Although they provide a lot of support, it's the kids that wind up saving the world time and time again.
    • In the anime, Stream averts this, introducing adult members of the team. Also, from the beginning, Commander Beef and his squad. The adult cross fusion characters occasionally prove to be significantly stronger than the kids. For example, at one point Lan, Fyrefox and Dusk each attack one of Dark MegaMan's minions, and while Lan can only manage to log CosmoMan out, the other two delete their foes. Also shown when Lan and Chaud can't make a dent in ShadeMan, but Yuri can.
    • In the manga, Lan and MegaMan are given unofficial invitations to an anti-WWW task force filled with NetNavis piloted by competent adults picked specifically to take down Wily's organization. After everyone gets in a hit against the Life Virus, they celebrate...and then get annihilated, leaving only MegaMan and ProtoMan.
  • Alternate History: In Classic Mega Man, robot technology is the way of the future; in NT Warrior, it's networks. Carrying over from the games, Tadashi Hikari chose to study network technology instead of robotics like Wily did. Most of the Robot Masters from previous MegaMan titles appear in this series as NetNavi programs with different personalities.
  • Big Damn Heroes: Every main character and most of the secondary cast gets a couple of these. Lan usually has at least one an episode, especially once Axess starts. Enzan/Chaud has some truly awesome ones mid-Axess, probably to make up for having to turn his Navi evil a few episodes later.
    • MegaMan saves ProtoMan this way (and vice versa) at least once in the Manga, most notably when ProtoMan is about to bite it under attack from Gospel. He immediately starts grousing for MegaMan to back off, and MegaMan teases him for taking himself so seriously.
  • Canon Foreigner:
    • Among the handful of anime-specific characters, there are a few notables. First is Gorou Misaki, a Net Saver and original test subject for Cross Fusion who runs afoul of Nebula's plotting and is tricked into undergoing Dark Cross Fusion with his Navi, PrisMan.EXE.
      • Then there's Keifer and Manuela, more commonly known by their original names of Inspector Kifune and Manabe, who serve with the NetPolice and 'oversee' the activities of the Net Savers.
      • Then there's Makoto Aoki, a programmer notable for being one of the few prominent females on the cast and Mr. Famous' ex-girlfriend.
      • Slur, the extra terrestial navi and Duo's second-in-command from Stream.
      • The Asteroid Navi operators in Stream excluding the Neo WWW members and Ivan Chillski, who are from the games themselves.
      • Trill, the child navi allowing MegaMan to beast out.
      • CutMan's brothers, who appear far more frequent than even CutMan does. They actually posed a threat against Lan and Mega in their debut episode, though their competence reduced after that.
    • In the manga, there's Inspector 'Slick Daddy' Oda, Lan's and Mega's liaison with law enforcement. He's a significant figure for the first half of the manga, but disappears without a trace or a mention once the Darkloids arrive.
      • The manga also briefly features a boy named Akira, Lan's partner-in-pranks. He doesn't last long, moving out of town during his debut chapter and mattering not a whit afterwards.
      • Other notables from the manga include Rhythm, a joke character created by Takamisaki to be Blues' answer to RockMan's Roll, and the Bug-riser, an Eldritch Abomination that premiered in a promotional manga chapter dedicated to the Battle Network arcade game 'Battle Chip Stadium'. (The Bug-Riser was featured in a couple of Giga Chips from Battle Network 6).
  • Casting Gag: As noticed in this video, some voice actors from the Megaman cartoon also did some roles in the anime. Same deal in the Brazilian dub.
    • Speedy Dave and Sal are close friends onceagain.
    • Fabio Lucindo voiced Ash Ketchum, a Mon trainer. In the anime, he voices MegaMan.EXE, basically a virtual Mon. Same deal with Ash's Mexican Spanish voice actor, Gabriel Ramos.
  • Chekhov's Classroom:
    • The episode 'Robotic Fish Gone Wild!' revolves around this. Did you know that jellyfish are 90% water? So are Jellyfish Viruses! Water conducts electricity! ELECTRO-SWORD!!!!
    • Inverted in the manga, where MegaMan reminds Lan of a history lecture that went awry when it broke off into 'sensationalist tripe' about hyperadvanced prehistoric civilizations after Dex asked about Atlantis and Mu and gets laughed down for it. Lan has a good reason for not remembering - he slept through the whole thing.
  • Child Prodigy:
    • Chaud, Vice-President of a major corporation (and in the manga, top-flight Official). It's implied that he's been VP since he was a little kid.
    • Lan, barring a couple of necessary defeats in the beginning, catches up to and later surpasses Chaud's skill. A major case of Brilliant, but Lazy.
  • Darker and Edgier:
    • In general, Axess compared to the original series, with villains far closer to the Moral Event Horizon than the more comical WWW and even Gospel.
    • Lan is not a 'good guy' by any definition in the earliest portion of Takamisaki's manga until the police hire him. (Mr. Match actually convinced him to contribute to an attack on the Board of Education).
    • Proto Man gets a vicious Kick the Dog when he slays a helpless navi after he begs for mercy.
  • Discard and Draw: The anime and manga had to justify Mega's sudden shifts in Super Mode availability, most prominently the switch from Style Change to Double Soul. In the anime, Mega loses the Style Change explicitly as a result of gaining Cross Fusion capabilities (and Double Soul naturally tags along); in the manga, he only had Hub Style, which was negated and absorbed by Dark Power, but didn't get the Double Soul ability until Serenade snuck it into his system. Neither really makes use of the Cross System when it becomes relevant, instead focusing only on Beast Out, though a few Cross Beast forms appear in Beast+.
  • Eagle Land: Amerope (The anime's English tends to be phonetic, so you may see 'Ameroppa' instead), known as Netopia in the games, is an amalgamation of America and Europe as a whole (as you may have guessed). It is the most-featured foreign country in the series. In the anime, Lan visits it as part of his Championship Tour in the early second season. In the manga, he visits it to try and collect MegaMan, who's on the run from military detention.
  • 11th-Hour Superpower: Pretty common.
    • Anime: Bug Style in season 2, Full Synchro in Axess, Forte Cross in the movie, and Beast Style in Beast.
    • Manga: Proto Soul in the fight with Bass GS, which is kept later on; Bass Cross MegaMan and then Beast MegaMan against Nebula Grey; Super Beast MegaMan against the Super Cyber Beast. Hub Style is Die or Fly, yes, but occurs in between the WWW and Grave arcs, so it doesn't count.
  • Everything Is Online: Everything. Even doghouses and hospital beds.
  • Eyes Always Shut: Both Higsby and Yahoot. Funnily, Yahoot has to impersonate Higsby during the tournament at one point.
  • Family-Unfriendly Violence:
    • Naturally by virtue of being data Navis can get blown up, impaled etc., with impunity. Special mention must go to SearchMan dismembering ShadowMan in Axess before deleting him by blowing a hole right through his chest, echoed by ShadeMan's brutal deletion at the hands of R-Laserman at the season's end.
    • The manga's even worse. Lan winds up bleeding and badly beat up on more than one occasion, and due to the fact that it lacks the animation constraints of the anime, Navi wounds look a lot more like, well, open wounds. MegaMan literally tears ShadeMan apart.
  • Free-Range Children: Netto/Lan and his friends take this to ridiculous levels, even before he becomes a Net Savior. This is more often than not due to Yai having her own Personal Jet and ROCKET SHIP.
    • Not as bad in Takamisaki's manga, since most of the exotic locales are digital, but Lan still wanders about without much parent supervision. One arc sees him put in the employ of the Netopian army. In Netopia. (Technically, he brings Chaud with him, but they get separated when Lan gets taken for a helicopter joyride...and then shot at by military choppers).
    • In Axess, Dex travels to Jawaii Island to work at WWW's curry shop. In Stream, Dingo does the same thing when WWW moves back to ACDC.
  • Get a Hold of Yourself, Man!: Lan winds up doing this for Chaud after ProtoMan is corrupted by the dark chip. Chaud gets meta return points for trying to get Lan back on his feet in the manga.
  • Improbable Age: Chaud, Vice-President of a major corporation. It's implied that he's been VP since he was a little kid.
  • The Kid with the Remote Control: Sorta: Lan's control isn't total (it varies between incarnations), and it's based in part on teamwork and empathy.
  • Large Ham: Plenty, but Count Zapp, Masa and Commander Beef stand out. Higsby, too, when he's motivated.
    'I am the...Number One Net-Battler Instructor!! Known far, wide, and handsome as...Mr. Famous!!
  • Magnetic Hero: Lan and Mega know how to make friends.
  • Limited Wardrobe: In both the anime and manga, it's notable if a character is seen in more than one or two outfits. It's more notable in the manga, in which Lan is seen sleeping in his usual outfit, and is shown to have worn that same outfit way back when he was five and first got MegaMan.
  • Mons: The Navis, with a dash of Bond Creature. The viruses, too.
  • Non-Standard Character Design: The manga is loaded with characters and viruses that defer to Takamisaki's personal style rather than the original games. Mostly averted in the anime, but there are a few instances of really strange looking viruses.
  • Open-Minded Parent:
    • Lan's mother, Haruka. Lan flies all over the world and has even gone into outer space on several occasions. He saves the world on a regular basis. Not once have we seen Haruka act nervous about her son going on all of these dangerous adventures.
    • Several of these adventures are actually encouraged by the father, and she's been putting up with him for years.
    • Lampshaded in the manga. During the third major arc, NetNavis materialize in the real world, and Haruka ends up hosting for Tora and KingMan (the latter of whom is an eight-feet-tall chess piece). She mentions offhandedly that she's not as calm as she looks.
  • Power Glows: Program Advances, Style Changes, Soul Unisons. The first episode of Axess indicated that Cross Fusion sequences appeared this way from the outside, too. Also, Full Synchro R-Rockman in the Axess finale. Hub Style in the manga is interesting, as it a) doubles as a visual age up, and b) makes it seem as though the power is leaking out through MegaMan's helmet.
  • The Power of Friendship:
    • This gets a big send-up during the final battle of the N-1 Grand Prix, with Lan as its representative. This is also what brings MegaMan back after he was deleted near the end of the first season of the show.
    • Soul Unisons are a more blatant example later on. Also, Cross Fusion is said to rely on the 'synchronization rate' of the Navi/Operator pair; while friendship isn't the only factor, it still seems to be a key one.
    • The manga focuses specifically on a small number of relationships: Lan and MegaMan, Lan and Chaud, MegaMan and ProtoMan, MegaMan and Bass. Lan and MegaMan see this trope in action the most.
    • Synchronization: An early power in the manga. One of the requirements for Cross Fusion in the anime.
  • Pragmatic Adaptation: Everyone is usually in character, the storylines are true in spirit to the games (though not taken from them), and quite a lot of thought went into designing a society around the games' play mechanics.
  • Red Oni, Blue Oni: Plenty.
    • Lan is the Red to MegaMan's Blue.
    • And the red to Chaud's blue. And let's throw Lan vs. Laika in here, though technically they all form a Power Trio.
    • MegaMan plays double duty by being the more generally cheerful contrast to ProtoMan and SearchMan.
      • Inverted with the Lan/Chaud and Mega/Proto relationships, since the Hikari brothers have associations with the color of blue and the other pair are associated with reds.
    • Roll can generally be counted on to be far more perky than MegaMan. Averted with Lan and Mayl, who are more Jerk and Tsundere.
    • Anime-specific example: Sal and Miyu. A nod to the trope appears when the two are 'working' (read: lounging and sun-bathing) in Jawaii: Sal is sporting a red bikini and Miyu is relaxing in a light blue one-piece.
  • The Rival: Chaud, and in the anime Raika as well.
  • Say My Name:
    • The anime loved this and loved employing dramatic cliffhangers to get these out there. In the Japanese version, Lan's catchphrase could very well be 'ROKKUMAAAAAAAAAAAAAAAAAAAAN!!'
    • Lan does it in the manga whenever MegaMan succeeds at a Heroic Sacrifice.
  • Scarf Of Asskicking: Bass-Cross MegaMan.
  • Threatening Shark: Subverted with anime!SharkMan, who's actually a pretty nice guy. However, followed to a T in one scene of the episode with Yai and Chaud trapped in the underwater restaurant.
    • Not to mention the episode Lan and his friends (and Masa) were chased all over the city by an out-of-control giant mechanical shark.
    • In the Manga, SharkMan is, well, much less plot-significant, and more of a Jerkass than his Anime counterpart; then again, Dex and GutsMan didn't help things by lying to him and Masa about their abilities.
  • Tsundere:
    • Yai can be quite prickly before you get to know her.
    • Mayl also develops a fair few Tsundere tendencies, especially Axess on. (Ironically, her game counterpart was originally explicitly meant to be one, but this was thwarted by the higher-ups).
      • She already had them in the manga. And then some - it's quite a feat watching how quickly she and Lan will swap between mutual cheer, angry shouting, and even outrighting brawling on the floor.
  • Transformation Sequence: Style Changes in the original, Soul Unisons and Cross Fusion in Axess and Stream, Beast Out and Beast Cross in Beast, Cross in Beast+.
    • In the manga, the time delay during Style Change effectively puts it out of the fight. Not that it's any use against the Dark Power.
  • 20 Minutes into the Future: '200X.'
  • Why Don't You Just Shoot Him?:
    • While the battles in which the bad guys are in a completely separate building than the Net Saviors are justifiable, WWW and Regal would have won long ago if they were willing to, punch Lan and co while they're busy with their PET units? This is sometimes averted in the manga, in which Lan and Chaud take on any injuries MegaMan and ProtoMan sustain due to their synchronization. The Darkloids even manage to separate Lan and MegaMan at one point, and then directly attack Lan.
    • Notably averted in one episode of Stream. MegaMan defeats BeastMan, but instead of Inukai yielding and running off like most villains and he himself usually does, he sics his pet lion on Lan in the real world where MegaMan can't help him. Fortunately Famous runs in with about a dozen Net Police officers, odds that even having the help of a lion wouldn't work against. Inukai does the same thing against Jasmine but fails thanks to Hoshi the dolphin saving her.
    • One of episode of Axess has SwordMan attack Lan before he can cross fuse with MegaMan.
  • The Worf Effect:
    • Mega positively humiliates GutsMan during his premiere battle in the anime, rendering him an irrevocable Butt-Monkey for the rest of the show's run.
    • In full force in the manga. Its particularly bad since the stories had a tendency of introducing new bad guys literally just after the last ones were defeated, with the heroes saved only by a new set of allies arriving on the scene. Why these allies have never bothered to show up before hand is never explained.
  • Adapted Out:
    • Since the Gospel Leader is a robot, Sean Obihiro doesn't appear in the anime.
    • Aside from certain names like BubbleMan, chances are if they're from the third game and did not get Demoted to Extra they are removed entirely instead. Cossak, Sean, Mamoru, Alpha and Serenade are plot-relevant characters, but none of them make an appearance here. This is as a result of Battle Network 3 being released months after the anime is aired, which covers mostly the first two games. By the time the Gospel arc ended, 3 is already out for a long time and the series is preparing to transition into Axess (which was heavily influenced by Battle Network 4), so there is simply no place to put most of these characters or the plot elements in.
    • From Battle Network 4, Atsuki Homura and Terry Jomon (BurnerMan and SparkMan's operators respectively) didn't show up, though not their Navis.
  • Adaptation Personality Change: Chisao is aware of his brother's incompetence in the anime and doesn't fully support him at times. Similarly, he is much friendlier towards Lan while in the games he attempts to get Lan disqualified in one of the tournaments from the fourth game.
  • Affably Evil: The WWW henchmen and their Navis have a strong family-like relationship among themselves, which prompted them to perform the occasional good deed.
  • Agony of the Feet: The female Jerkass in Episode 3 causes this by angrily kicking against a pole.
  • Anime Theme Song: Several, all well loved by the fans. Some were disappointed Futatsu no Mirai never came out with a non TV Size version.
    • Alternative Foreign Theme Song: The English Dub instead settled for Techno Lite beeping and had a couple voice modulated 'Mega Man: NT Warrior!'s thrown in for good measure, and then replacedthat with a new set of Techno Lite beeping for the Axess dub.
    • The German version plays with this, re-dubbing the English anime (well, they did that for the Ruby Spears cartoon). Still, they took the original English theme and gave it actual music, which is an all-around improvement.
  • Ascended Extra:
    • Hikawa Tohru (Tory Froid) in the games was a satellite character with a generic sprite. In the anime, he had an original design, was IceMan's operator instead of his father, and became part of The Team. And then this was downplayed in Axess, where he was relegated to 'recurring character' status with Ms. Mari and Rush (to be fair, Dex and Yai were so completely Demoted to Extra that they left the main cast entirely), but by Stream he was demoted even further to just occasional appearances. An episode in Beast+ basically devoted itself to how bizarre it was that he and IceMan had become significant again.
    • Rush as well. A random virus in the games; Roll's pet in the anime, though rather independent.
    • After a straight two-seasons of anime without a hint of her in sight, everyone was surprised to find Mari's twin sister Yuri as an Unexpected Character in Axess. Still less were they expecting her to be The Dragon, or a member of the squad in Stream.
    • And of course Mr. Famous, who only appeared about 3 times in season 1, though always in a plot important role who starting with Axess more or less appeared in every episode as Lan's Net Savior backup.
    • Also from Axess on, Raika, who was one of the many possible scenarios in the 4th game and the second to last Team ProtoMan member acquired in the 5th. In the anime he becomes a member of the main cast, more involved in the plot than just about any other character from the same games, barring the ones that were already main characters. Heck, by Stream he'd gotten more focus than most of them! By Beast, he's a full member of the Power Trio with Lan and Chaud.
    • The anime seemed to pick one character from each game and give them more than their share of screentime. For 5 it was Dingo, who becomes a regular instead of a recurring character like everyone else and remains so for Beast, even though most of the other characters from his debut game had left the show at that point. He even gets to go to Beyondard while characters like Dex and Yai have to stay behind. For 6 it was Pat Fahran who followed the team around Beyondard til they left unlike everyone else who was a one episode character.
  • Adaptational Badass: Mayl and Roll were heroes already, but they increased in badass in the show. In season 1, they helped Lan fight battles against World Three and they beat Tory AND Madd during the N1 Grand Prixnote , even making it into the semi-finals of the tournament and becomes an unstoppable force when corrupted. She still helped in season 2 and didn't do much in Axess, but in Stream, she and Roll actually managed to Cross Fuse. And they said anime girls couldn't be badass. They were wrong.
  • Adaptational Heroism:
    • Mr. Higsby was a member of WWW in the first game. Here, he wouldn't even want to be associated with them. He's the same as he was in the games post-Heel–Face Turn, but he has his moments of hilarity and heartwarming, not awesome. It's easy to forget that he used to be a WWW member in the games since the other members are closer to each other in this adaptation while he hangs out with the main cast.
    • Masa, Miyu, and Sal were optional bosses but had little to do with the plot and its going-ons. In the show, they're awesome Net Agents, and during the first series, they had a lot of awesome moments and Big Damn Heroes moments too. Even in the second series, after most of the cast were Demoted to Extra, they had a brief return and they were awesome. Plus in Beast, they had their own Beyondard counterparts who were heroic like them.
    • Downplayed with Bass.EXE, who in his early appearances had more a case of Adaptational Non-Villainy. Following his arrival, he actually saved MegaMan's life, fought against FreezeMan, and even fought the Grave Virus. The plot of Axess forgot to really include him and he was banished at the beginning of Stream until The Movie brought him back to play Anti-Villain. He disappeared again until the finale of Stream, for his last act in the series — completely vanquishing Invincible Villain Slur in a Curb-Stomp Battle.
  • Balloon Belly:
    • Lan, Mayl, Dex and Chisao in episode 54 following their overeating misadventures.
    • Yuika and Blackbeard in Beast+ episode 9.
    • Tends to show up whenever somebody eats a whole hell of a lot; various instances abound throughout the whole series, especially with Dex.
  • Baseball Episode: A later filler episode in the second season has Lan and company going out of their way to cheer up Kyuuta Hoshida, a One-Shot Character. For some reason it wasn't dubbed.
  • Be Careful What You Wish For: Asteroid NetNavis can translate their power into the Real World with devastating ease. They are also used for some of the most hideously banal things in the history of superpowers... until they break off from their operators (usually after the Dimensional Chip is used for the first time).
    • Asteroid PlantMan helps his chosen Operator avoid having to eat his vegetables...eventually ruining Japan's homegrown agriculture, and then its international commerce to keep edible vegetation out of the country.
    • GravityMan is used by a pair of lowlife crooks to give Manabe weight issues. (They went so far as to have Gravity Man drag a submarine down to the bottom of the ocean in the plot — again, to give Manabe weight issues).
  • Benevolent Boss: Oddly, ShadeMan is this. When his minions fail, he simply gives their chance to someone else, never destroys able Darkloids, and he lets BubbleMan, the most incompetent, annoying Darkloid ever follow him around like he's his older brother.
  • Big Fancy House: Yai's family lives in a GIGANTIC mansion on a sprawling estate. The mansion can even turn intoAGIANTROBOT.
  • Big 'NO!': Lan, on MegaMan's deletion in episode 22.
  • Body Double: Used to convince the cast that Masa is not Commander Beef.
  • Brainwashed and Crazy: Roll gets an episode of this during the N-1 Grand Prix. ProtoMan gets an entire story arc of this during Axess.
  • Butt-Monkey:
    • Among his group of friends, Lan.
    • Mr. Higsby and Masa. Usually in the butt of each other's actions due to their feud over Ms. Mari.
  • Cain and Abel: Count Zap and Gauss Magnus is one villainous example. Also, Ms. Mari and Ms. Yuri.
  • Cerebus Syndrome: The final arc of each of the first two seasons is by far the darkest of each, but Axess is much darker and more ominous in general — the first episode involves the mass kidnapping of almost every Navi in Cyber City, and there's an entire episode that counts as a Big Lipped Alligator Moment... in part because Everyone Dies.
  • Collector of the Strange: JunkMan. He lives in an abandoned space station and uses it to collect space debris for his collection. He once tried to 'collect' Yai's space shuttle and space station, until MegaMan and the gang showed him what he should collect.
  • Conspicuous CG: StoneMan.EXE and GravityMan.EXE are the only navis that are never shown in the regular, hand-drawn, cel-shaded animation style. Also, the RockCube battlechip and every explosion dust-cloud in the series.
    • The Cybeasts in Beast are both in CG; it shows up a lot in Beast and early Beast+.
    • Nearly every scene in Beast where there's an ungodly amount of viruses charging at the heroes, the viruses themselves will just be CG duplicates of one another. Used sparingly, probably for budget reasons.
    • Aki-chan the Idol Singer is this, even moreso than everyone else as she is designed to look as 'realistic-looking' as possible. Lampshaded and justified on the grounds that she's constructed from a different type of program than the Navis, so she can't properly interact with them.
    • Also, we have MegaMan's 'frame.'
  • Continuity Nod:
    • Despite not using a Filler Villain (yes, Regal is the bad guy), the Streammovie could be considered totally Non-Serial with the exception of Baryl's PET getting nearly crushed—the cause of that weird crack across its face all series—and Bass getting left alone with the Nebula Grey (that nod doesn't show up until Stream's ending, when Bass shows up with newly-absorbed powers from the Nebula Grey).
    • For a more comical example, from Season 1's filler episode we have Aki-Chan's hit single Install Your Heart. Ever since the episode that first introduced Aki-Chan, any time any character starts singing, whether it's on stage or just a character singing to himself while he works, it will be that song. It got so bad that the fansubbers stopped translating it, instead putting text saying (I think we all know what this means by now.).
    • Well, that only happened once. What fails to be remembered is that this particular instance occurs when Mr. Match is singing the song.
    • Another humorous example is Chaud and Raoul's disco outfits. Used once in Axess as a disguise in order to hide their identities from Lan, thought to never be seen again after that due to how ridiculous they looked and how out of character it was for Chaud to wear something like that. Until Stream that is, when they use them to do some undercover work. Hilarity Ensues.
    • There's an episode in which Mega Man is severely damaged, so Lan is used as a base in order to help rebuild his body. The process is not pleasant for Lan, but it works. This is most-likely an allusion to the fact that in the games Mega Man was based off of Lan's deceased twin brother, who died as an infant.
  • Cute Kitten: Why else would there be a Bizarro Episode where all of the Navis become cats? Perhaps as a Shout-Out to the infamous Lion Men Bizarro Episode in the original Mega Man cartoon.
    • Also, a cute little feline tends to make the rounds in Axess and Stream. In Axess, it stays with Mayl for a bit, which makes Rush jealous. In Stream, Yuri takes care of it for awhile.
  • Demoted to Extra:
    • Most of the cast introduced in Battle Network 3 either suffer from this if they're not removed entirely. Tora only gets one filler episode in the second season, despite being one of Lan's allies in 3's endgame. Neo-WWW members Rei Saiko and Sunayama barely get any screentime in Stream, and when they do appear, it's always as second fiddle to either Inukai or Narcy. At least Sunayama got a single episode all to his self, though Saiko was not as lucky.
    • Also, Dex, Yai, the Net Agents and Tory from Axess onwards, though the Dex and Yai come back every now and then.
    • Higsby and Ribitta (two members of Team Colonel) are replaced by Maylu and Ms.Yuri as members of the Cross Fusion team. Toadman is even worst, having only a few episodes worth of appearance.
    • Ito and Vic were WWW members in the last game, but reduced to one episode each in Beast +.
  • The Ditz: Our hero has a few moments. For example, in the N-1 Grand Prix, Enzan is shocked to see Netto and Rockman putting up a fight, given their chances were infinitesimal. Netto proudly responds that math is his worst subject.
  • Don't Call Me 'Sir': Mr. Famous is constantly reminding people to call him 'Just Famous.' In the original Japanese, his refrain is '-san wa iranai,' ('the -san isn't needed'); at one point he complains that he's not even over 30, suggesting the formality makes him feel old.
  • Dub Induced Plothole:
    • Some of the undubbed Axess episodes result in this in The Great Net Police Battle, where MegaMan claims all of the Darkloids had been deleted even though BurnerMan and SparkMan were never shown deleted in the dub version. In the same episode, Lan uses some Soul Unison/Double Soul Navi chips that were never obtained in the dub, such as WoodSoul and Wind Soul.
    • Another undubbed episode has Cross Fusion Mega Man battling Sword Man and deleting the red sword. Sword Man returns later with the red sword missing without an explanation in the dub.
    • Also in the Japanese version Yai's family company is a game company 'Gabcom' while Chaud's family is IPC a tech company. In the dub this is reversed, with Yai's family having the Ayanotech tech company and Chaud having Blazequest games, presumably so Yai comes off as more respectable than the initally jerkish Chaud. The problem is Yai's company and her wealth are only ever used for filler or gag purposes in the anime, while IPC ends up being kind of important plotwise from Axess on, with them developing important tech, such as the PET upgrades for each season. They then try to dance around the issue.
    • The German Dub of NT Warrior contains a few, since only 42 of the episodes were dubbed at all. While most of the undubbed episodes were just filler, some important plot points were lost, like the episode where Princess Pride spends a day as a Princess Incognito with Lan, or the episode 'The Good Dog Rush', where Rush appeared in the real world for the first time.
  • Dub Name Change: Doubles with Inconsistent Dub in reference to the Battle Network series.
    • Dubbed names from the anime deviate from the preestablished names in the video game canon, and the fans tend to find them obnoxious. FireMan became TorchMan, ColorMan became WackoMan, and then the anime hit us with SavageMan (BeastMan), HeavyMetalMan (MetalMan), and JunkDataMan (JunkMan).
    • Inspector Kifune and Manabe of the Net Police became Keifer and Manuela.
  • Evil Sounds Deep: The Brainwashed and Crazy Roll sounded like Master Cyclonis.
  • Evil vs. Evil: Gregar and Falzer along with their respective Zoanoroids.
  • Eye Scream: In The Movie, Dr. Regal kidnaps Yuuichirou to subject him to eye surgery. It Makes Sense in Context, though that context is not pleasant at all.
  • Fanservice: Rare, but when it happens, there's plenty of it for the boys, girls, moms, and dads to enjoy. Expect the basic swimsuit scenes to have the male characters mostly topless while the girls generally use the same swimsuits.
    • Beach Episode:
      • A pair in the second season, although the second one is more about dressing the cast up in relatively skimpy Idol Singer outfits.
      • A late Stream episode was ostensibly about putting almost every member of the female cast in swimwear (everyone except Lan's mom). None in Beast, Beast+, or Axess, but that's because they use...
    • Hot Springs Episode:
      • Beginning in Axess. Tohru, Mariko, Chisao, and Rush form a Hotspring Appreciation Society of sorts. This at least once sees a selection of the characters in a Modesty Towel apiecenote Tamako, who appears in episodes that do have hotsprings, is too busy trying to pick a fight with Lan to waste time looking sexy.
      • The Beach Episode in Stream ends with everyone in a local hot spring.
      • Shows up again late in Beast+. Mariko, Yuriko, and Tamako all appear in a hotspring moment for all of half a second near the end of Beast+; and a few episodes before that, we got a nicelongshot of Tamako on her own; primarily to demonstrate that since the real MetalMan is currently hanging out with her in the hot spring, the one attacking Net City is fake.
      • Even Laika and Dingo get one in Beast, in the smallest towels imaginable.
    • Beach Episode:
      • Midway through Stream, an episode opens in a posh Health Spa, where Lan and Mayl are hanging out. Mayl's sporting a one-piece unique to the episode.
      • An episode midway through Beast+ sees Lan and friends relaxing at a local water park, unaware that a malevolent weatherman (Vic, from Battle Network 6) is out to misuse miniroid technology to make them rue the day they laughed at his Weather Predicting Fail.note
    • Workout Fanservice: The Pool Episode from Stream is actually about Manabe (see Mundane Utility below), who rocks a sweatshirt and a pair of tight shorts during an exercise montage.
  • Fantasy Counterpart Culture: Most are carried over from the games, but the anime adds some more like Kingland as a United Kingdom stand-in and Namasty, which serves as a Battle Network counterpart for India.
  • Fighting from the Inside:
    • Subverted in Roll's example above; Mega Man/Rock Man tries to use The Power of Friendship to try to get her to snap out of it. It seems to work for a few seconds...but it turns out that she was just trying to get him to let his guard down.
    • Chaud gives the trope new meaning when he crossfuses with Protoman in order to get in and drag him out..
  • Filler: Most of Stream, but every season has a couple of these here and there.
  • Five-Man Band: WWW a.k.a. World Three in season 1:
    • Big Bad: Dr. Wily Who mangaes to capture PharaohMan.EXE at the climax of the last episode of the first season.
    • Co-Dragons: StoneMan.Exe and BlasterMan.EXE/BombMan.EXE
    • The Dragon: Wily's original/human Dragon, Yahoot and MagicMan.EXE.
    • The Brute: Mr. Match and FireMan.Exe/TorchMan.EXE.
    • Evil Genius: Count Zap and ElecMan.EXE.
    • Dark Chick: Madd and ColorMan/WackoMan.EXE
  • Flanderization: Most of the main cast from Axess onwards:
    • Mayl grows increasingly, ah... expressive as the series goes on, which is generally accompanied by a growing tendency to behave immaturely. In the early seasons, she was more or less the Only Sane Man of the crew (stuck in a group with Lan, Dex, and Yai), and generally much Closer to Earth than Lan. With the major genre-shift that happened in Axess, she was assigned a bundle of extra cutesy character traits that became more and more exaggerated with each season. Near the end of Beast+, she actually breaks down crying over a bag she just bought when the bow falls off — pre-Axess Mayl would've simply sowed the bow back on without any fuss.
    • Roll is treated no better; she essentially acts as though she's Mega's one-and-only from Axess on. Her own personality is also heavily simplified and has more whiny behaviors.
    • Also, during his introductory arc in Axess, Raika is much nastier to Lan than in the gamesnote ; he is consistently and unendingly condescending about Lan and his abilities (and is just fine taking all the credit for a successful mission in which he only had to outwit a few Mooks because the boss was occupied with Lan and Mega), and even after Lan and Mega Man save the day, he still refuses to allow for any contribution Lan makes, instead only acknowledging to Mega's impressive ability to Double Soul. He joins the main cast and becomes buddy-buddy with them later on (even moereso than his game counterpart), but damn. Jerkass alert.
    • Lan caught this smack in the face in Axess too. While certainly no supergenius, Lan was competent and aware of his surroundings and nearly managed to piece together Commander Beef's true identity during the N-1 Grand Prix (though no one believed him and Miyu bailed Masa out, anyway). Come Axess, Lan became a massive Idiot Hero with an ego that repeatedly limited his effectiveness... and he suddenly had absolutely no idea that Masa and Commander Beef were the same person (which everybody else suddenly knew as obvious fact, just as they knew Black Rose and Miyu Miyu were Sal and Miyu).
  • G-Rated Drug: The Dark Chips. The way Darkloids and Humans crave them is criminal, and they always feel that they can get along by using them all the time, even worse when FlashMan and DesertMan have the effects.
  • Getting Crap Past the Radar: Occasionally. A memorable example from 'Net City.'
    MegaMan and Roll are watching the concert of virtual pop diva Aki.
    Roll: 'She's ok I guess. Her voice isn't really that hot, though. What are you seeing that I'm not seeing?'
  • Grade-School C.E.O.: 12-year-old Chaud is the vice-president of the IPC hardware company.
  • Gratuitous English: Count Zap's speech in the original Japanese is peppered with this, mixed with his habitual No Indoor Voice. (Justified, as it's implied that English is his native language.)
    IT'S BEAUTIFUL!!
    • Quite a few terms are in English in the Japanese dub, including PET, NetNavi, World Three, Battle Chip, Program Advance, Style Change, Soul Unison, Cross Fusion, Dimensional Area, Operator and Net Saver (changed to Net Savior in the English dub).
    • Whenever an Operator plugs a Navi in, they'll say 'Plug in, (name of Navi)! Transmission!' in English. Also, when inserting Battle Chips, they'll say 'Battle Chip, (name of Chip)! Slot in!'
    • Some of the episode titles employ this too. Episode 8's original title is 'Revenge Fireman!' ('Hot Tempers!' in the dub).
  • He's Back:
    • Roll, after she's freed from the Devil Chip near the end of episode 19.
    Roll: [thinking] Good to be back... to my old self again.
    • Mega's restoration during the PharaohMan arc.
  • Heel–Face Turn: Arguably, the WWW minus-Dr. Wily became this in the middle of season two of the original series. Mr. Match (since Gospel's FreezeMan.EXE deleted FireMan.EXE) and Count Zap (because Gospel's Dragon is his arch-nemesis brother) stand out in particular.
  • Hulk Speak: GutsMan's usual speaking tone.
  • Identical Stranger: Most of the Asteroid Navis and Zoanoroids to previously deleted antagonistic navis, though the Zoanoroids are also this to good navis.
  • 'I Know You Are in There Somewhere' Fight: The anime seems to love this plot even more than the games, and even extended it to Navis other than MegaMan:
    • Dark ProtoMan and Chaud in Axess episode 49.
    • Attempted in a first season fight where Roll is turned into an evil dominatrix by a corrupted chip. It fails miserably. Roll is only restored by purging the chip from her system manually.
  • Instant Awesome: Just Add Dragons!: The Salamander Battle Chip wraps its user in a dragon made of fire, which not only does damage, but enables them to fly — naturally this is used only for climactic moments of awesome. It's so awesome that Lan and Mayl feel Yai is misusing it when she uses it merely to wipe out some smallfry viruses. Apparently it provides some kind of shielding as well; Crossfusion!Lan uses it to follow BurnerMan into the pool of magmabeneath an active volcano because it will let him 'get hotter than the magma.' The best part? IT WORKS.
  • Jerkass: Chaud and Protoman were like this to Lan and MegaMan in the original series. Raika Took a Level in Jerkass over his Game incarnation, and trust us, that's saying something.
  • Jerk with a Heart of Gold: On the other hand unlike in the games, Chaud and ProtoMan eventually began to warm up to their rivals much earlier. Even to go as far as to save MegaMan a lot of times. In Axess however, Chaud became friends with Lan. Same can be said for Dex except he was already a jerk with a heart of gold earlier on before Axess.
  • Just a Kid: Arashi said this about being defeated by Lan.
  • Karma Houdini: The original WWW run a curry shop during the Gospel arc. Dr. Wily also disappears after said arc and returns in Stream to help against Duo.
  • Lightning Bruiser: SkullMan in the anime. Lan and MegaMan only win when Miyu forfeits.
  • The Mind Is a Plaything of the Body: In the episode where all the Navis are turning into cats, their minds are at risk into becoming what they are.
  • Must Have Caffeine: If you see Chaud consuming anything, chances are that it's coffee. Apparently he also puts ten sugars in, according to a mid-season Axess episode. That explains how he manages a schedule like that, anyway...
  • Mythology Gag:
    • Episode seven of Stream has MegaMan and ProtoMan participate in a car race and their cars are named Red Sun and Blue Moon, after the two versions of the fourth game.
    • Chisao's debut episode has him operating a shape shifting navi that looks like GutsMan, much like the CopyMan fight from the third game.
  • No Ending: Beast+ (and with it, the entire anime) just ends. We never find out what happens to the characters, and we never see the fallout of Cache's plot. All we are left with are a string of questions and subplots that are never going to be answered since EXE is pretty much dead.
  • Non-Idle Rich: Chaud is the vice president of a major company, the son of the president of the aforementioned company, REALLY rich. Yet he works for the Net Police as a Net Savior.
  • Police are Useless: Whether they are normal security, police or military, all unnamed netnavis will be deleted by the bad guys without even putting up a fight.
  • Post-Script Season: The original anime was just The Anime of the Game, for Battle Network and Battle Network 2 (and a littlebit of 3). Axess, which builds on the original two seasons, but significantly branches out, is this by definition. This carried through until the end of Beast, which ended rather satisfactorily. Beast+, which came after, ended up resorting to culling leftover characters, plots, and powerups from the games, most notably the Gaiden GamesNetwork Transmissionnote and Phantom of Network.note And then the screen went dark.
  • Potty Emergency: Yai has one in Episodes 3 and 20, the latter caused by drinking too much Strawberry Milk.
  • Put on a Bus: Lan, Mayl, Mega, and Roll (and to a lesser extent, Higsby) are the only main characters to appear regularly in almost every episode of every season. To note.
    • In Axess following the retool of Lan being a Net Savior, Dex and Yai move out of the country, to keep their more silly aspects out of the more serious plot, although they'd return for an occasional episode from time to time and the climax of the seasons. Dex would eventually move back in Stream, and remain there for good. Yai would also move back in Beast, but the action would quickly move to Beyondard which she didn't go to. Tory never actually moved away, but appeared less and less as Lan spent less time at school and move saving the world.
    • Since the Net Saviors basically took over their role in the plot the Net Agents also left the country, only appearing once in Axess for a visit and never again (Sal also had a seperate episode to give Wood Soul).
    • WWW ALSO left the country, to move to Jawaii and run their curry shop and only reappeared in Axess for 2 episodes (and another one for Match to give Fire Soul). In Stream, Yahoot returned with Dex to open a Japanese branch and since then the other members would occasionally show up there as well.
    • In Stream, Chaud is stationed overseas a few episodes in (to keep him from stealing Lan's thunder and making the fights too easy) and stayed there until Beast, although he'd return for big events like the movie and ShadeMan's return and also had a few episodes focusing on him and Raoul.
    • Except for Dingo the Cross Fusion members who all appeared frequently in Stream all went home in Beast (or in the case of Fyrefox and Dark just stopped appearing) but they returned for the finale.
  • Rich Bitch: Ms. Millionaire/Ms. Millions, who combines Mysterious Woman with The Vamp. She traps people into entering an endless challenge which costs their lifes once she's unsatisfied with their performances. Her Beyondard version is actually dirt poor.
  • Series Continuity Error: During Chaud's mental battle with Dark Protoman, a memory of Chaud first receiving Proto Man as his navi shows Chaud holding the new wireless PET instead of the model from the first season (or an even older model).
    • That would be a frequent error. For whatever reason from Axess on they never showed the original PET's from the first season ever again, even when flashing back to the first season itself (it would always be reanimated to have the new PET) or flashing back to events years prior before the advance PET could have been made.
    • During the Gospel climax, Raoul and ThunderMan introduce themselves to Lan's friends, but when Raoul returns in Axess, only Lan remembers him due to his trip to Netopia.
    • When Wily reveals himself as the mastermind behind Gospel, he is now riding in a motorized wheelchair, but when he returns in Stream, he can walk just fine.
  • Sixth Ranger: Princess Pride, in the second season, only appears in two episodes, but in Stream, she and her netnavi officially join the Cross Fusion members and joins in the rest of the series battles. Interestingly, in the original games, she pulled a Heel-Face Turn, as she was a villain before joining the heroes.
  • Ship Tease: There was plenty of this between Lan and Mayl and, likewise, MegaMan and Roll (Axess even through Lan and Mayl into a date at a theme park). By 'Stream', the Ship Tease shifted towards Laika and Pride, though by the end of the series, there was major Ship Sinking between the two as nothing came out of their relationship.
  • Shout-Out:
    • Axess reveals that Raika has, or at least is fairly close with, a dog. Who looks exactly like the picture provided, is one of Sharo's national heroes, and might have been left to die by military officials before Raika disobeyed orders to save her. Minor example of Heartwarming in Hindsight.
  • Squashed Flat: Wacko Man does this to Roll during their duel in the N1 Grand Prix
    • Sometimes, a character would express shock or terror by imitating The Scream.
  • Story-Breaker Power: In one Axess scene, the writers decided to short-cut through dragging out a long fight against a horde of viruses by having Mega use a Black Hole chip, which here can completely obliterate every virus in the vicinity. It is never used again.
  • Tournament Arc: When not fighting good or evil to the death, Navis often fight each other in controlled settings. This in particular is the second to last arc of the original anime, and certain individuals have a keen interesting in bending the outcome to their purpose. However, the events happen before they were anticipated, and the Final Arc of the first season is damage control taken Up to Eleven.
  • Trademark Favorite Food:
    • Lan loves curry to the point where WWW uses it to lure him into a trap during one of his world tours. Later on, they genuinely open up a curry shop that Lan himself frequents, which he notes that 'the food is good, but the people aren't'.
    • Also Yai's love for strawberry milk.
  • Wacky Racing: A filler episode late in the second season features the main cast getting involved in a Cyberworld race to advertise Gabcom's new cyber-car software. ProtoMan joins in — uninvited and on a motorcycle — to advertise IPC's new cyber-car software. This would be almost a Bizarro Episode, except ProtoMan brings the bike back during the Gospel arc to save a little girl-Navi from getting deleted.
  • We Can Rule Together: Dr. Regal briefly offers this to Lan during the final battle, saying that 'he wants him by his side.' Lan refuses.
  • The Worf Barrage: Yai likes to demonstrate her wealth (her father's wealth, mind you) by throwing down incredibly rare and proportionately powerful Battle Chips for kicks. Because she has no battle sense whatsoever, this can lead to absolutely humiliating defeats, such as when she has Glyde deploy a Paladin Sword against NumberMan, lose to a Barrier, and then proceed to lose the fight.
  • Vacation, Dear Boy: In-Universe. One episode has Miyu and Sal try to convince their boss over the phone that he could use their help during his mission to Hawaii... while packing beach gear.
  • Vague Age:
    • Princess Pride looks around Lan's age in her teenage boy disguise, but looks more mature and towers the kids when she removes it.
    • Raika. He's apparently a Lieutenant and can pilot aircraft, yet looks like he could be 18-years-old at the most.
    • Chaud has a little bit of this, too. He's treated as older than Lan, but by how much isn't clear.
  • Visual Pun: Early in the second season, during HeatMan's debut, his body is in a 'sealed' form, not fully ready to be Operated. The seal takes the form of a binding chain... so, ChainedHeatMan?
  • Vocal Dissonance: IceMan, one of the smallest and cutest Navis in the show, has a voice in the dub that might as well belong to a New York cab driver.
  • Writers Cannot Do Math: In one episode of Axess, Numberman, the Navi who loves math above all else, is tied to a virtual bowling pin while an evil Navi is knocking down pins one at a time. Numberman calculates the odds that each ball launched will hit his pin - and gets the math wrong. Even assuming that the ball will only knock down one pin, and that each pin is equally likely to be that one (a generally invalid assumption when bowling), the odds would be 1 in 10, followed by 1 in 9, 1 in 8, etc, or 10%, 11.1%, 12.5%, 14.3%...The numbers that Numberman come up with are 10%, 20%, 30%, 40%...
  • Adaptational Heroism: Bubbleman in this adaption is an ally of Mega Man though he is more of a nuisance.
  • Adapted Out: A lot of characters from the games suffer this. Most notably, Aquaman is a solo Navi in this adaption instead of having Shuko as his operator.
  • Arc Welding: Dark Power is involved in the the third, fourth, and fifth games' arcs, and retroactively involves itself in the second's since whoever turned Sean into Kei Yuki was after the same information Sean was looking into when he was studying Dark Power in Netopia.
  • Art Evolution: Dramatically, especially after Volume 7. It's also present in the earlier parts of the Manga, even across a single volume.
  • Bash Brothers: MegaMan and ProtoMan, often. Sometimes MegaMan and Bass.
    • Battle Couple: Roll helped out with some virus busting efforts early in the manga.
  • Battle Aura: The activation of Full Synchro will give us a brief flash of this.
  • Bedmate Reveal: A variant. The arc in which Navis begin to appear in the physical world begins with Lan waking up, getting out of bed, then looking back at his bed to find that Mega Man laying there, also half-asleep and just getting up.
  • Berserk Button: Attack Lan and Mega Man will rip you to shreds.
  • Beyond the Impossible: Explicit in the fifth chapter of Takamisaki's manga, regarding how quickly Lan and Mega Man achieve Full-Synchro.
    I'll be...You've just redefined what's possible!!!
    • There's an implicitBeyond the Impossible if the Epilogue, where MegaMan's and ProtoMan's fight is dubbed 'Tera-class'. Those familiar with the series should recognize the fact that the series Battle Chip Tiers don't go beyond Giga.
  • Big 'NO!': Mega Man does this when the Darknoids threaten to murder Lan in volume 8.
  • Blade Brake: Briefly seen in the bigass Fight Scene from the Takamisaki Manga between MegaMan and Bass GS — who, for reference, are flying through the airspace of the real world (Dark Power has formed something of an impromptu Dimensional Area). At one point, Bass punches MegaMan so hard he plummets straight down; MegaMan catches himself by sticking his sword into the side of a building, and then rockets back up to meet Bass...only to once again get the snot beaten out of him. Again.
  • Cheap Costume: Lan tries to hash together an imitation of Hub Style for the gang, but he can only vaguely depict it. His friends, who had asked to see it, laugh him off... and in only a few hours, Hub Style is rampaging through the Cyber World.
  • Conflict Ball/Fighting Your Friend: The final arc of the manga could readily be described as 'MegaMan's Friends All Suck At Friendship.' After being invited to the tournament meant to find the ultimate NetNavi, ProtoMan, SearchMan, and Tomahawkman all try to turn Mega Man 'ruthless' to fight the Cybeasts. Because that's how its worked every other time.
  • Dangerous Forbidden Technique: Hub Style is this at first. It puts Lan in a critical condition, with all of his vitals maxed out, and Mega Man goes into an unstoppable rampage. Later on they manage to get Mega Man under control—somewhat—but it still amplifies the injuries Lan sustains.
  • Day-Old Legend: In the Manga, Bass Cross Mega Man is called the 'Legendary Berserker'. He first showed up, like, thirty seconds before his christening.
  • Darker and Edgier: Compared to the source. Lan starts off as a delinquent, enjoys Fight Clubbing, and there's plenty of Deconstruction going around. Lots, actually. Lan and MegaMan's bickering can get downright nasty. Lan's Delinquent tendencies urge him to accept when invited to attack the board of education for some thrills. Synchronization isn't unambiguously positive like in the later games, such as when MegaMan's first Super Mode and Lan's broken PET put the latter in a coma. ProtoMan kills a NetNavi in cold blood after it begs to be spared. Chaud grows incredibly jealous of Lan's skills and potential. Bass exploits Lan's and MegaMan's desires To Be a Master so he can later feed on their growth. The Ameroupan Army puts MegaMan on its Criminals At Large list for his ability to Fusion Dance. ElecMan's pre-programmed abiding loyalty to WWW grates on his Operator's nerves so much he gets disowned.
    • The manga also takes advantage of the Net Navi's being made mostly out of data, which means more violent fights. Indeed, most of the battles in the latter half of the manga are downright brutal.
    • Lighter and Softer: Over time. The uplifting nature of the Shōnen genre seeps its way into the manga, usually through the brighter, cheerier Art Evolution and increasingly common gags. A famous one is when Lan and Chaud first get to Netopia, Lan immediately ignores Chaud's warnings t be careful and drags him around in search of food...eventually deciding on the biggest hamburgers he can find.
  • Demoted to Extra: Because the manga focuses so heavily on the relationships between Lan and Chaud on the one hand and MegaMan, ProtoMan, and Bass on the other, the supporting cast has very little development.
    • Mayl was a prominent character in Lan's life for the first couple of volumes, but from volume three on was edged Out of Focus in favor of the Lan-Chaud rivalry.
    • Tora shows up in Volume 5 as a new benchmark for Lan to surpass and, once surpassed, became relegated to cameos.
    • Some major characters actually went forgotten by the Dark World arc, like Inspector Oda and Mr. Famous.
  • Die or Fly: There lies a temple at the apex of the Undernet, guarded by PharaohMan, in which great power may be unlocked. The challenge is that the power must be unlocked during combat against four warriors who appear in the challenger's image, but are individually enhanced by the Style Change. Most people who fight them... tend to not get back up again. Lan and MegaMan not only succeed at the challenge and unlock a Style Change, they manage to unleash the Grandaddy of them all: Hub Style.
  • Face of a Thug: Raoul'snote face is so terrifying Lan and MegaMan immediately assume he's a villain (and are quite stunned when he suggests they guess again). Takeo Inukai, however, beats him at his own game...in more ways than one.
    Say what?!
  • Fight Clubbing: NetBattling Licenses are only available to individuals over the age of eighteen. ACDC's youth have a damn good time nonetheless. Lan enjoys something of a reputation in this crowd, especially after he and Mega Man defeat Bass.
    • One early scene has Roll clear the house by raising a false alarm about a Net Battle Raid. Clearing the various Net Navis out allows her to deliver an e-mail from Mayl to Lan and to flirt with MegaMan.
  • Finger-Lickin' Evil: The Dragon Ascendant of the Darkloid arc sticks his tongue out and licks his lips or one of his fingers in just about every other panel he's in.
  • Fusion Dance: A variation. MegaMan's later power-ups via the Double Soul ability extracts everything but the barest dregs of a given NetNavi's data, leaving them as entirely vulnerable shells prone to attack. At one point BubbleMan has to grabProtoMan and run away from the blast zone, bonking his head on the ground a number of times, much to Chaud's chagrin.
    • In the final arc, MegaMan can assume a Beast form modelled on Greiga after extracting a portion of its power. Of course, that's assuming he can get a handle on it.
    • Right before the premier of Beast MegaMan, we're given a brief glimpse of Bass Cross MegaMan, who's so powerful his body can't actually handle it and starts breaking down.
  • Gosh Dang It to Heck!: The 'swearing' in the official English translation ranges from age-inappropriate (what grade schooler would say 'drat' or 'curses'?) to just bizarre ('dang blang!').
  • Keet: Kei Yuuki. Sean Obihiro, post-mind control.
    • Intelligence Equals Isolation: One of the first clues something's up with Kei Yuuki is when he demonstrates his Lack of Empathy by taking a scientific interest in Lan's coma.
  • The Kindnapper: In the first chapter of Volume 3, SkullMan kidnaps MegaMan so he (SkullMan) can have a friend (his Operator's disposition kinda scares people away) and to keep him safe from the dangers of the UnderNet. He offers freedom to MegaMan if he candefeat SkullMan.
  • Lightning Bruiser: Plenty. BeastMan is notable for claiming prowess due to being a 'beast-type' Navi...until ProtoMan cuts him down to size.
  • Meaningful Name: Kei Yuuki is rough Japanese for 'False Courage'.
  • Names to Run Away from Really Fast: The manga gives us a few primarily of the Red Baron class.
    • 'The Black Shadow' and the 'Messenger of Darkness' for Bass.
    • 'The Legendary Berserker' for Bass Cross MegaMan.note
  • Obfuscating Insanity: Invoked to spoof the games' habit of treating the main characters like nobodies despite their repetitive world-saving. After beating the WWW, Lan's name gets out and his house is raided by promoters trying to get him into their competitive netbattling tournaments, only to discover him making a scene at MegaMan's 'wake'; Mayl, who's in on the ruse, takes the opportunity to suggest that Lan is only an Attention Whore and the whole WWW affair is something he made up.
  • Obfuscating Stupidity: Lan's not dumb. Lazy and unmotivated, certainly, but a damn good fighter nonetheless. When presented a free helicopter ride (see Umpteenth Customer below), he immediately gets psyched up and goes along with it before Chaud can even finish telling him to be careful. And the ProtoMan gets an email about how Lan knows what he's doing.
    • Early on, Lan deliberately plays up the idea that he's an emotional nutcase to pull out of the limelight after news reports identify him as one of the two child prodigies who saved the world together.
      • Even before that, Lan comes to school only to find the gates locked. Two men tell him that school's been canceled for the day, so he runs off, elated. Then he comes running back and manages to jump the gates, realizing that something was up. Turns out he was right.
  • Penny Among Diamonds: The climax of the Grave arc sees Class 5A invited aboard Gauss Magnets' ridiculouslyluxurious yacht. Which comes complete with arctic simulation climate control.
    • Princess for a Day: Mayl, Yai, and Mari all seized the opportunity to fancy themselves up when the class got that cruise line invitation. Yai and Mari were out to look pretty, whereas Mayl was out to look pretty for someone.
  • Power High: The problem with Hub Style is that it feels so damn good to go overboard.
  • Prayer Is a Last Resort: Inspector Oda, during the battle against the Life Virus.
    Oda:I'm not a praying man... but may these kids find favor with the almighty!
  • Recurring Extra: Whenever the local Navis (especially the guys Lan and Mega go Fight Clubbing with) are running around, look to see a lot of familiar faces.
  • Rule of Cool: While the entire premise of the EXE franchise is basically this, the manga takes it Up to Eleven. Most of the battles from Volume 5 onward reach Dragon Ball Z levels of over-the-top.
  • Sorting Algorithm of Evil: Each new Big Bad exceeds the last by a good order of magnitude.
  • Super Mode: The earliest was Hub Style, though it was quickly discarded because Dark Power negated it. Later MegaMan is granted the Double Soul, which gives him access to his Beast Mode, which itself gets a further extension in Super Beast Mode.
    • Style Change in general is considered to be this in-universe — a NetNavi's skills spontaneously evolve to better take advantage of their Operator's fighting style. Lan and MegaMan managed to get their hands on the greatest of them all. ProtoMan gets a unique 'style' when Serenade grants him the Muramasa.
  • Super Weight: MegaMan, ProtoMan, and Bass are basically on a track of constant ascent, mostly so they can have more kickass fights with each other. By the end of the series, each of them is easily level 4, possibly level 5.
  • Tareme Eyes/Tsurime Eyes: Normal Style MegaMan has the former. Hub Style MegaMan has the latter.
  • The Only One Allowed to Defeat You: Happens a lot between MegaMan and Bass in the manga. Usually lampshaded. After their third big fight they made a promise (while Bass was on fire, having taken a bullet for MegaMan) that they'd go at it again someday, and that the other had better stay alive till then. This leads to one saving the other a few times, usually followed by a reference to said promise:
    Bass:Until the day... I bring you down...stay in the game! Show me... you can survive... And one day I will KILL you!! This is...what unites us!!!
    • Needless to say, they both take this promise to the extreme sometimes; with MegaMan and Lan charging an enemy stronghold to rescue Bass and later letting MegaMan's Evil Twin land hits in an 'I Know You're in There Somewhere' Fight manner to wake Bass up, while on Bass's side we see him initiate a Fusion Dance with MegaMan to save his life, despite socking him not even a minute ago for merely suggesting the idea in the first place. Not to mention all the times Bass helps fight the Big Bad of whatever arc he decides to show up for.
      • Bass even lampshades his reason for doing so:
    Bass:No... I won't let you go... without my permission! I'll be the one to kill you!!! Don't forget that, MegaMan!!! Don't forget our bond!
  • The World Is Always Doomed: Like it says above, new villains are almost constantly cropping up after the old one falls. The biggest time breaks between arcs never exceed a few months...so The World Is Always Doomed for maybe a whole year, at most.
  • Tournament Arc: Averted, interestingly enough. It's not that Lan and MegaMan are trying to stick to Fight Clubbing, it's that they're avoiding the extra publicity — SharkMan is not particularly happy that they won't showing up.
    • The arc that corresponds to the 6th game is ostensibly a 'tournament', though its more of a Free-For-All. MegaMan does not take kindly to being forced to fight his friends and ESPECIALLY not to the fact that they suddenly all have absolutely no problem with killing him.
    • Later, in the epilogue, MegaMan actually loses during the preliminary rounds of the newest tournament - everyone who watches assumes he's trying to give the weaker participants a boost, Lan himself wonders if Net Battling's worth getting excited about anymore, but ProtoMan shows up and calls him out on how he's been given a lot of credit for heroism when he just lost like a chump. Finally presented with a fight worth getting excited about, Lan and MegaMan prove exactly how much badass they've been holding in reserve. The crowd approves so heartily they actually invent the Tera-Class specifically for the fight.
  • Trickster Mentor: Mr. Famous revels in it. He deliberately antagonizes Lan and Chaud to ensure they're itching to prove themselves when they cross Serenade's path. Serenade teases Mr. Famous about it.
  • Umpteenth Customer: While hunting for MegaMan in Netopia, Lan and Chaud stop for hamburgers, only to be told that being the millionth customer entitles Lan to a free helicopter ride. Chaud fails to keep him from running off into the Obvious Trap, only for Lan to reveal he knewthe whole thing was a setup and went along with it to get to MegaMan that much faster. Charlie, who owns the helicopter, wonders what the heck Lan's talking about.
  • Vitriolic Best Buds:
    • Lan and Mayl. A LOT. Early chapters see them arguing furiously with each other, and even brawling on the floor. Of course, Mayl's a fair bit more developed in the romance department then he is, so it turns into Belligerent Sexual Tension every now and again, like when she deliberately attempts to get Lan's attention on the cruise ship, only for him to tease her about wearing frilly stuff in cold weather. She takes a moment to stretch his face out.
    • Also Lan and Chaud, especially in the early parts of their partnership. They actually spent most of their first encounter with Bass fighting each other more than they were fighting him because of this. It trickles down to MegaMan and ProtoMan too, but aside from when Lan is in Full Synchro with MegaMan it's mostly on ProtoMan's end due to both him and Chaud having a shorter fuse than their game and anime counterparts. Later during the Nebula Arc this also develops between Lan and Dingo.
  • With Great Power Comes Great Insanity: Both Hub Style and Beast Out MegaMan are troublesome to get a handle on. The first one, being based on Full Synchro, effectively puts Lan in a coma.
  • Would Hurt a Child: Whereas the anime mostly averts this, with the non-human MegaMan doing most of the fighting, the manga has a lot more scenes of Lan getting severely injured. This is mostly because the synchronization means that an injury to MegaMan spreads over to Lan, and Lan can also enter the network at times as well. DarkMan even directly attacks Lan at one point. Needless to say, Mega Man is NOT pleased when this happens.
Megaman nt warrior manga protoman
The Battle Story Rockman.EXE manga contains examples of:
  • Adaptational Badass: Most navis, but special mention goes to Gospel, which Megaman has to beat three times over the second to the third volumes to take that dog down for good. Even then, he got a Super Mode on top of his near defeat by the third battle.
  • Adult Fear: Explores the 'seeing your child hurt' and 'what if they didn't come home' variants. One that takes the cake is Lan, a ten-year old child, almost got hit by a truck by crossing a (supposedly empty) street. Also, lots of bystanders were watching the event.
  • Avenging the Villain: Dr. Regal shows up at the end of the series after his father’s death.
  • Bash Brothers: Not as often in the other works, but Megaman and Protoman still shows up from time to time.
  • Battle Couple: Megaman and Roll, even going to think of better combos in some fights.
  • Beam Spam: The battle against the Zero Virus is this.
  • Berserk Button: This time, its increased to curbstomp levels when anyone hurts any of Megaman’s friends. Just ask Metalman.
  • Brilliant, but Lazy: Downplayed for Lan here. He’s still same, but he will jump to the call.
  • Brown Note: ShadeMan's screech has the power to wreck havoc to nearby buildings.
  • Blob Monster: Alpha.
  • Canine Companion: Averted, Gospel isn’t a partner of Bass this time.
  • Cerebus Syndrome: Downplayed. Alternates between serious and comedic chapters.
  • Chest Burster: Bass GS leaves his host, the real Bass, from his back. GS then proceeds to blast him (and an alarmed yet confused Shadowman) without hesitation all the while stealing his likeness (with a darker palette for the viewers to tell the difference).
  • Co-Dragons: ShadeMan and Bass GS to Dr. Wily, through the latter doesn’t join the reins until after Wily’s death. Which, he shows his true loyalty against Wily’s ‘weaker’ subordinates- any navi who shows the slightest hint of leaving or betraying gets killed right then and there. No question asked, no hesitation.
  • Detachment Combat: Gospel can only pull this off with his head.
  • Family-Unfriendly Death: While it doesn’t take the fights from Rockman.EXE manga more brutal, Battle Story doesn’t hold back on the deaths. And the deaths are permanent. (Most of them, anyway. The few are only implied).
    • As to hammer the final note near the ending,Dr. Wily dies by being crushed under the rubble of his laboratory!
  • Faux Affably Evil: Bass GS, being a parasite, picked up his formal way of speaking from the real deal. He completely drops the manners later, though.
  • For the Evulz: On the special chapters,Dark Megaman appears as this on a whole 'nother level- going so far as to torture the completely amnesic Bass just because he could. It was so bad and traumatic that Bass panics and fled because he mistook the original Megaman for the Dark version after he was rescued.
  • Fusion Dance: Not really a fusion, since an unconscious Bass GS and the real Bass fused as Bass doesn’t want to wreak havoc again, but as the real Bass warned Megaman before, it creates complete amnesia for Bass after and he flees.
  • Flunky Boss: Gospel, with the clones of the decreased navis which Megaman killed before.
  • Get a Hold of Yourself, Man!: Lan gives a punch of this to Sean after the battle of Gospel. It works.
  • Heroic BSoD: Lan suffers this greatly when Megaman dies under Alpha. Megaman comes back later, though.
  • High-Voltage Death: Implied. Gauss Magnus does this to himself and an unwilling Princess Pride via wires to powerup Gospel. They were never shown again after that and only guessed of their well-being by the heroes.
  • Ignored Enemy: When Megaman gets the Muramasa from Shadowman, Bass GS patiently waits but when the conversation drags on, GS proceeds to blast him down without warning, which Megaman narrowly avoids at the last second.
  • Impaled with Extreme Prejudice: CutMan and AirMan dies by being wholly impaled through the same sword.
  • It's All About Me: BubbleMan , full stop. He captures hostages inside his bubbles for himself.
  • Late to the Tragedy: Serenade scolds themself after Alpha already took over a majority of the internet and navis.
  • Limited Wardrobe: Downplayed. While Lan normally wears his iconic outfit, he can wear different outfits on special occasions or for safety reasons in his battles.
  • Manipulative Bastard: Bass GS taunts Megaman on the ‘deaths’ of the real Bass and Shadowman. Megaman almost lost it right then and there, even attacking GS without Lan’s consent, which Lan has to yell his name to bring him back to his senses.
  • Martial Pacifist: Bass, of all navis. All he (and ShadowMan) just want to do is to look over his own part of Undernet from away the chaos. This makes him all the available for him to be brainwashed. He stays always reserved and polite and bears Megaman no malice until the end after being rescued.
  • Non-Malicious Monster: Alpha, but revved up to be easily mistaken for an Omnicidal Maniac.
  • Puppeteer Parasite: Bass GS to the real Bass. Unlike the games where Gospel is a failed clone, this is one that lives off the real deal to watch over the chaos without Bass knowing of him.
  • Surprise Creepy: On some arcs, there will be an subtle Art Shift.
  • Recurring Extra: Expect lots of familiar faces on the background. Even Lan openly talks to a Servbot in the first volume.
  • The Speechless: The amnesic Bass is this in his debut and the special chapters. His 'speech' bubbles consists of emotions, usually a question mark or an exclamation mark.

Index

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