Sonic 3d Blast Download

 

Sonic 3D Blast DX (BETA) Sonic 3D Blast DX (BETA). The offsite download URL for this entry can be seen below. If you already have a Sonic Hacking Contest.

  1. Sonic 3d Blast Pc Download
  2. Sonic 3d Blast Saturn Download
  3. Sonic 3d Blast Intro Download

Sonic 3D Blast, the first ever three-dimensional adventure has been converted over to the PC from the Saturn. In Sonic 3D Blast you must help Sonic rescue the flickies from Dr. Robotnik before the Chaos Emerald falls into the hands of someone capable and willing to use it to further his powers. The first thing that gamers will probably notice about Sonic 3D Blast is that the graphics are not actually 3D. Sure, they are colourful and fun and Sonic the Hedgehog is presented in all his gaming glory. However, considering the game actually has 3D in the title, the graphics may be a bit of a letdown.

Contents:

  • Download
  • Developer: Sega
  • Genre: Arcade/Action
  • Originally on: Saturn (1996)
  • Runs on PC, Windows
  • Editor Rating:
  • Rate this game:

What would a Sega system be without a Sonic game? The Saturn, up until now, was the only Sega machine missing Sonic from its lineup, but finally Sega has answered the call.

Sonic 3D Blast for the Saturn is the Genesis version with crisper graphics. If you passed up the chance to play it on Sega's 16-Bitter, you shouldn't make the same mistake twice. Sonic 3D Blast is a combination of a traditional Sonic game and Marble Madness, creating a new and different experience. If you remember the Sonic Arcade Game from years ago, the 3-D isometric perspective of Sonic 3D Blast will be familiar to you.

Control Sonic through seven worlds, each with three zones, plus Boss stages. The locales that you'll find yourself in include an overgrown jungle, a lava and spike-filled pinball machine, an icy wasteland and a variety of other mechanized zones. Each has its own obstacles to learn and overcome.

Enemies are scattered about the levels, waiting for Sonic to fall into their clutches. When you defeat an enemy, it turns into a cute little Flicky, which you have to round up. If you get hit you lose the Flickies you had collected and have to run around picking them up again. Some enemies cannot be defeated; you have to tiptoe around them or face their wrath. Enemies that look like animals have Flickies hidden inside, so don't waste time trying to get a Flicky out of a mine or stationary gun.

Once you have gathered five Flickies from a stage, find the golden ring at the end and dunk them in there. You'll be jetted away to the next section of the level or to the next stage.

Sonic's old buddies Knuckles and Tails show up during the game too. They lead the way to Sonic 3D Blast's bonus stages. In the Saturn version, the bonus stages feature a polygonal Sonic, and a moving camera..hmmm, shades of Mario 64?

The levels are big, but only having to find five Flickies before going to the next stage is a bit easy. It's not hard to blast through the first five stages of the game, but it gets difficult in later stages. You'll find yourself searching frantically for an enemy to squeeze another Flicky out of. It would have been nice to see the Saturn version have a few more levels than the Genesis game to spice it up a bit. As is, the game is more or less the same. Sega has added in fog, snow and rain effects to their appropriate stages, but with the storage capacity of a CD, more levels would've been great.

Sega has plans to make the Saturn version compatible with their 3-D Analog Control Pad-that will be a welcome feature. The game controls great to begin with, but the addition of the analog pad will only make it that much better.

Gamers should welcome Sonic's arrival on the Saturn. While it isn't traditional Sonic, it's an excellent game that deserves a test drive. Now only if Sega would do a Sonic Collection Saturn disc with updated versions of all his previous games, then I think we would all be very happy. For now, this is fine.

Gamer's EDGE

To get to bonus stages or areas of the game that are hiding special power-ups. it's necessary to find places in the walls that can be broken through. Rev up in front of a wall you think might have a hidden surprise in it and let go. Breakable walls either already have a crack in them or. on later levels, look like doors that have been blocked off by boulders. Behind them lie extra lives, bonus stages or shields that will protect Sonic from the evil Robotniks minions.

MANUFACTURER - Sega

THEME - ACTION

NUMBER OF PLAYERS - 1

Download Sonic 3D Blast

System Requirements

PC compatible, P-200

Systems: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.

Game features:Single game mode

People say:

I'm a little disappointed in Sonic 3D Blast on the Saturn. Since we reviewed the game for the Genesis, I have a good idea of what the Saturn version would be like. Little did I know that the Saturn version would be VERY similar to its 16-Bit counterpart. Granted, the graphics are much sharper and feature more colors and some minor graphic effects, there's just not enough there for me. The bonus rounds are cool additions, but they're nothing that left me in awe. The game itself is pretty fun, although it doesn't really play like the old Sonic games. I think the Saturn could've handled a lot more than what they gave it.

Since Sega told me that Sonic X-treme needs more work done on it, I guess I'll accept 3D Blast as an appropriate substitute. The Saturn 3D Blast is almost identical to the Genesis version (that's a compliment to the Genesis, not a rip on the Saturn), with a couple of minor graphical enhancements. So if you have it already, don't get this one. Sonic is a bit hard to control in 3-D, but I found that the analogue controller helps a little with the steering. The mapping feature is great and is a lot of help with these wide-open areas. The game is a bit simplistic and should be fun for a younger generation of gamers.

It has bumpers, weird enemies, cool sound effects and the trademark zones of past Sonic games, but Sonic 3D Blast just isn't as fun as the 16-Bit adventures of Sega's blue bad boy. The prerendered, isometric levels are pretty enough, and the polygon-based bonus levels demand a few oohs and hash. I just wish there were more secret areas, more of an incentive to explore each stage. As it stands, the levels--and the gameplay itself--are pretty straightforward. Still, Sonic 3D Blast is a fun enough game, and-unlike most isometric titles-it controls well. Note that you can play the game with Sega's analog controller, too.

I wasn't very impressed with Sonic 3D Blast for several reasons, starting with the gameplay. Although it claims to be a Sonic game, it doesn't have any of the trademark feel of Sonic's speed and mobility. The control is very awkward for such a fast-moving character, and since the perspective is three-dimensional, you must move slowly or face an untimely death. Even the analog controller doesn't help keep Sonic in line. The graphics are very clean, however, so if you can get beyond trivial things like being able to play the game and have fast-action fun, you'll probably enjoy Sonic's latest adventure.

Rythm january 2019 pdf. He rides a lot any day / any weather (no choice since he lives in Bretagne.).He replaced the OEM E3 which had about 17K miles; the rear E3 tread still had about 4 mm and the front one about 2.These are the differences vs the E3 he's noticed for the time being and after riding the first 140 miles with the Cruisetec:Look:- more round profile- 'tapping rate' more significant thus better evacuation capabilityFirst sensations:- shorter warming-up: about 18-22 miles for the E3 vs 9-11 miles for the Cruisetec- lighter steering (probably what gave me this impression of more 'fun', ref.

Not to be confused with Sonic Blast.

Sonic 3D Blast

  • Genesis
  • Saturn

Development staff

Publisher(s)

Sega
NAExpert Software(1999 re-issue)
EUExplosiv(2001 re-issue)

Video game overview

Release date(s)

Mega Drive/Genesis:
NA 30 November 1996
EU 14 November 1996
Saturn:
JP 14 October 1998[3]
NA 30 November 1996
EU 13 February 1997
PC:
NA 25 September 1997 (1999 for Expert)
EU 30 September 1997(13 July 2001 for Explosiv)
AUS 2005
Steam:INT 1 June 2010
Direct2Drive:INT 1 June 2010
Wii Virtual Console:
JP 16 October 2007
NA 19 November 2007
EU 2 November 2007

Mode(s)

Rating(s)

ESRB: K-A (Kids to Adults)
E (Everyone)
OFLC/ACB: G (General)
PEGI: 3

Platform(s)

Sega Mega Drive/Genesis, Sega Saturn, PlayStation 2, Nintendo GameCube, Xbox, Virtual Console

Media

Input

Sonic 3D Blast, known as Sonic 3D: Flickies' Island (ソニック3D フリッキーアイランドSonikku Surīdī Furikkī Airando?) in Europe and Japan, is a 1996 platform video game in the Sonic the Hedgehog series. It was developed in the United Kingdom by Traveller's Tales and published by Sega for the Sega Mega Drive, Sega Saturn and Microsoft Windows.

The Japanese version was released simultaneously with Sonic Adventure International as a Sega Saturn exclusive under the Flickies' Island name, although later re-releases of the Genesis version used the Blast name in Japan. The Mega Drive version has been released on the Wii's Virtual Console service in late 2007 on the European and Japanese markets, and in 19 November 2007 for North America.

This version was also included in 2002's Sonic Mega Collection, a compilation on the Nintendo Gamecube of seven Sonic hits on the Sega Genesis, and was later featured in the 2004 re-release titled Sonic Mega Collection Plus for the Xbox and Playstation 2 systems, which featured the seven original games, plus unlockable Game Gear titles and other bonus features. The PC release, based on the Saturn incarnation, used the full title Sonic 3D Blast: Flickies' Island on its window.

Release history and versions

In addition to the original Mega Drive version, Sonic 3D Blast was also available for the Sega Saturn to make up for the cancellation of Sonic X-treme, which was intended to be Saturn's killer game for the 1996 holiday season; the game was ported in seven weeks, during development of the Mega Drive version. The game boasts FMVs, higher quality graphics (including a true 3D Special Stage, considered by many fans to be the best Special Stage in the series) and an entirely new CD audio soundtrack composed by Richard Jacques (who later produced the Sonic R soundtrack). A European release followed in February 1997.

Sonic 3d blast 5 rom download

In September 1997 a port of the Saturn version was released for PC in Europe and North America, with the videos and soundtrack intact, as well as the notable addition of a save game system, but lacking some of the Saturn's effects (such as the fog in Rusty Ruin Zone) and with a downgraded Special Stage that mixed the 2D sprites from the Mega Drive version with the basic gameplay of the Saturn version. The Saturn version was eventually released in Japan on 14 October 1999, the same date as Sonic Adventure International. That release is notable for including stylized 'classic Sonic' artwork, but other than that the game is largely identical except the Saturn version's notorious load times are slightly improved.

Only one version of the Mega Drive game was released, with the title differing depending on whether it is played on a PAL or NTSC console. In PAL regions the title is Sonic 3D: Flickies' Island, and in NTSC regions the title is Sonic 3D Blast. This caused a problem, however, when the Mega Drive version was re-released in the Sonic Mega Collection. Due to the aforementioned feature, the game is titled Sonic 3D Blast when played on a PAL 60 or NTSC-J system.

Although the PC version's title differed between regions, its executable was titled Sonic 3D Blast: Flickies' Island, a combination of both names. It should be noted though, that the combined name is rarely used, with fans usually favoring one name over the other. In addition, Sonic 3D: Flickies' Island was the title that was used for the Japanese Saturn version, but when the Mega Drive version was finally released in Japan as part of Sonic Mega Collection, it was once again known as Sonic 3D Blast.

In October 2006, a 95 percent complete prototype was acquired and dumped for Internet distribution.[4]

Sonic

Plot

Dr. Robotnik discovers the seven Chaos Emeralds on Flicky Island, but they are nowhere to be found. He soon learns that the Flickies residing on the secluded island are native to a different dimension, and can travel between worlds using large rings. Consequently, the Doctor determines there is some sort of connection and resolves to turn them all into robots using his new Dimension Ring Generator. Later, Sonic, Tails and Knuckles arrive to beat Robotnik to the Chaos Emeralds but find that they are too late - Sonic finds that Robotnik is already placing his Flicky friends into robots. Naturally, Sonic decides to free the Flickies and stop Robotnik from finding the Emeralds.

Gameplay

The game is played from an isometric viewpoint in a 2D environment and uses pre-rendered 3D sprites. Sonic must collect Flickies (first featured in the 1984 Sega arcade game Flicky) and bring them to a Warp Ring in order to advance in a Zone. Each Zone consists of two regular Acts and one boss Act. There are ten or fifteen Flickies in each Zone's regular Acts, barring Panic Puppet Zone's, while in each Zone's third Act the player faces Dr. Robotnik in one of his many machines.

Chaos Emeralds

The Chaos Emeralds seen in the Mega Drive version are emerald cut instead of the usual brilliant cut. (Coincidentally, the Sol Emeralds from the Sonic Rush games are also Emerald cut.)

Flicky types

The Flickies Sonic rescues in each level come in four different colors. Each color has its own personality:
  • Blue Flickies make a conscious effort to find Sonic. If they cannot find him, they fly around in a tight circle, making them easy to locate.
  • Pink Flickies act largely like blue ones, but fly around in bigger circles if unable to find Sonic. In Volcano Valley Zone on the Genesis, the pink Flickies are replaced with bright orange, flaming Flickies, presumably due to color palette limitations.
  • Red Flickies constantly move between two close points, not making any effort to find Sonic. Their movement range is small, but they jump very high and can thus be hard to catch.
  • Green Flickies wander around randomly with no interest in finding Sonic. They even sometimes appear to try to avoid Sonic.

Characters

Playable characters

Sonic 3d Blast Pc Download

Non-playable characters

  • Flickies (blue, red, purple, green)

Badniks

Badniks in each Zone of Sonic 3D Blast come in different models and each one is being powered by a Flicky with the exception of those in Panic Puppet Zone:

Bosses

At the third Act of each Zone, Sonic will encounter Dr. Robotnik in his machines. Like in previous main game installments for Sega Genesis, each boss require various amounts of hits to be defeated.

  1. Green Grove Zone boss (spike ball dropper)
  2. Rusty Ruin Zone boss (armored titan)
  3. Spring Stadium Zone boss (long spiked arms)
  4. Diamond Dust Zone boss (chilling unit)
  5. Volcano Valley Zone boss (lava processor)
  6. Gene Gadget Zone boss (missile launcher)
  7. Panic Puppet Zone boss (multipurpose weapon)
  8. The Final Fight (if all Chaos Emeralds are collected)

Zones

Sonic 3D Blast includes seven main Zones plus a final boss level. In order, the Zones are:

  1. Green Grove Zone, a Green-Hill-esque tropical paradise with checkered soil.
  2. Rusty Ruin Zone, the once-submerged remnants of an ancient culture, dredged up from the sea bed by Robotnik.
  3. Spring Stadium Zone, a bouncy arena filled with balloons and spikes.
  4. Diamond Dust Zone, the frigid slopes of Flicky Island's mountain range.
  5. Volcano Valley Zone, an active volcano.
  6. Gene Gadget Zone, Robotnik's genetic research laboratory.
  7. Panic Puppet Zone, a fortified factory and the center of Robotnik's base. Game ends here if the player has not collected all seven Chaos Emeralds.
  8. The Final Fight, the steel foundations beneath Panic Puppet Zone. Can only be accessed if the player collects all seven of the Chaos Emeralds.

Special Stages

Main article: Special Stage (Sonic 3D Blast)
To warp to a Special Stage where the player can try for a Chaos Emerald, either Tails or Knuckles must be located within the regular levels. The player must then hand over a minimum of fifty Rings to one them in order to be taken to the Special Stage. To do this, the player must stand next to either Tails or Knuckles. At this point, the player's Rings will be absorbed. However, the player is not required to hand over fifty Rings at once, but can instead hand over a portion of the required Ring and then come back later in the same level and hand over the remaining Rings.

There are three different versions of the bonus levels based on the platform of the game:

  • Sega Genesis/Mega Drive: Sonic must run down a bridge, collecting rings and avoiding bombs.
  • Sega Saturn: Sonic must run down a three dimensional half-pipe covered in Rings and bombs and must collect enough Rings to progress to the end of each stage.
  • PC Version: Sonic must run down a half-pipe similar to those in Sonic the Hedgehog 2.

Sonic 3d Blast Saturn Download

After Tails/Knuckles has received fifty Rings and Sonic returns back to the level, Tails/Knuckles will not transport the player back to the Special Stage again, but will instead give Sonic extra bonus points at the end of the level if the player continues to give them more Rings.

Music

Jun Senoue worked on the music for the Mega Drive version while Richard Jacques scored the Saturn/PC versions. Many of the themes used in the Mega Drive version come from Sonic the Hedgehog 3 and Sonic & Knuckles. The Game Over music was also used in Sonic the Hedgehog Pocket Adventure.

The Saturn version also features a theme song, 'You're My Hero', composed by Richard Jacques and performed by Debbie Morris. This song is heard during the game's end credits.

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 67% (Sat)[5]
59% (Gen)[6]
Review scores
Publication Score
Allgame
Electronic Gaming Monthly 6.68/10 (Sat)
7.25/10 (Gen)
GameSpot 7/10 (Sat)
IGN 6/10 (Gen)
Entertainment Weekly B (Gen)
C (Sat)
Sega Saturn Magazine 82% (Sat)

Sonic 3D Blast has gained generally mixed reviews, with critics at the time finding the game's controls and slow pac frustrating, but praising its visuals and music. IGN was critical of the game, complaining about the poor controls in conjunction with the isometric viewpoint and change in the previous Sonic formula, stating 'you can't deny that the game's core design is repetitive and, ultimately, kind of bland. The sense of speed and intense action that Sonic's name was built on is absent here, replaced by, essentially, a looping, lazy fetchquest.'

GameSpot was more positive on the game, praising its graphics, soundtrack and challenging boss fights. However, there were still common complaints that '..wandering around the levels looking for the last enemy gets boring very quickly. Had this game been more action oriented, with more enemies and much faster gameplay, it would have truly lived up to the Sonic name.'

Entertainment Weekly was harder on the Saturn version of the game than the Genesis version, claiming that 'while Sonic 3D Blast is super by 16-bit standards, it falls flat on Saturn, where 32-bit games with far more sophisticated 3-D graphics and gameplay are the norm.'

The Saturn version received slightly more positive reception than its Mega Drive/Genesis counterpart, with critics praising the revamped Special Stages and the weather effects.

Retrospective commentary has also been more negative: ScrewAttack ranked it #5 in its list of worst Sonic games, calling the game 'a 2-D overhead with a bad angle.' Conversely, 1UP.com described the game as 'much better than you might be led to believe by the negative reviews it garnered back in the day.'

Compilations and re-releases

The Genesis version of Sonic 3D Blast is included in several compilation releases, such as Sonic Mega Collection for the GameCube;[7]Sonic Mega Collection Plus for the PlayStation 2, Xbox, and Windows;[8] and Sonic's Ultimate Genesis Collection for the PlayStation 3 and Xbox 360.[9] It was also digitally re-released for the Wii's Virtual Console system[10] in 2007 and Valve'sSteam marketplace in 2010.[11]

Sales

Mike Wallis, a lead producer, director, and employee in the American branch of Sega, recalled in an interview that the Genesis/Mega Drive version of Sonic 3D Blast/Flickies' Island was commercially successful for the company, selling over 700.000 units, despite the discontinuation of official support for the console in 1995. Wallis also claimed he was involved in the development for the Saturn version of the game. The Saturn version was the second best-selling game of that system worldwide, behind NiGHTS into Dreams, another title also developed by Sonic Team.[12][13]

Legacy

Sonic 3d Blast Intro Download

Archie Comics published a comic adaptation of the game for a 48-page special, published in January 1997. A loose adaptation of the game also appeared in issues 104 through 106 (May through July 1997) of Sonic the Comic.

Certain music tracks across both Mega Drive and Saturn/PC versions of the game were re-arranged for future Sonic games including Sonic Adventure, Shadow the Hedgehog, Sonic Chronicles: The Dark Brotherhood and Sonic Generations. For Sonic Adventure, composer Jun Senoue stated he included those tracks because he personally enjoyed them, but they had not widely been heard, as he only composed the music for the Mega Drive version which was not released in Japan.[14][15] In addition, an unused beta song would also be re-used by Senoue as the boss theme in Sonic the Hedgehog 4: Episode I.[15]

Sonic 3D Blast: Director's Cut

In 2017, Jon Burton, the lead programmer of the Mega Drive version, announced that he was working on an unofficial director's cut patch of the game that can be installed into the ROM of the Sega Genesis version. The director's cut features improved controls and gameplay additions not seen in the original version, such as a Debug Mode level editor, a level password save system, Time Attack challenges, and the ability to transform into Super Sonic.[16][17] A beta version was released in November 2017.[17]

Trivia

  • This is the second game to feature Knuckles' socks being the wrong color, as they are blue instead of green. The first game to see this was in Sonic the Hedgehog 3 & Knuckles, where they were yellow when not playing as Knuckles.
  • In the Mega Drive/Genesis version, by inputting the following in order: B, A, Right on d-pad, A, C, Up on d-pad, Down on d-pad and A, the player will have access to the Level Select screen (note that the inputs spell 'Baracuda').
    • It is also possible to access the Stage Select by physically hitting the game cartridge and has been explained by the Traveller Tales' founder Jon Burton.[18]
  • At Jack in the Box fast food restaurants, copies of the PC version of the game were given away as bonuses in kids' meals, up until the release of Sonic Adventure.
  • The Golden Shield power-up that appeared in Sonic 3D Blast, which allowed Sonic to perform the Blast Attack, would later become one of Sonic's trademark moves, the Homing Attack.
  • The names of the Zones in this game are all alliterations like the stages in Sonic the Hedgehog CD.
  • Richard Jacques, the composer for the Saturn and PC version soundtrack, would remix the music featured in Green Grove Zone for another Sega game, Metropolis Street Racer, into the song 'It Doesn't Really Matter', sung by T.J. Davis, who had previously collaborated with Jacques for the soundtrack in Sonic R.
  • This is the second game where collecting all seven Emeralds does not unlock Super Sonic.
  • This is the last Sonic game on the Mega Drive/Genesis.
  • This is the first Sonic game to have been released on the Sega Saturn, though Sonic and Dr. Robotnik had originally appeared as unlockable characters in Christmas NiGHTS Into Dreams...
  • One of Sonic's waiting animations in this game appears in Sonic Generations as one of Classic Sonic's waiting animations.
  • The Japanese Sega Saturn version has slightly faster loading times, but removed (or changed) the level skip code.
  • Matthew Felix holds the world record score at 1,746,900 points achieved on 19 December 2013.[19]
  • It was the third to last first-party Saturn game released in Japan, where it was a Saturn exclusive until the release of Sonic Mega Collection which finally brought the Mega Drive version to Japan. It was also the last Sonic game for the Mega Drive.
  • The music for Panic Puppet Zone Act 2 (Mega Drive version) appears to be a remix of the boss battle theme from Sonic the Hedgehog 3.
  • Sonic 3D Blast bears some similarities to the game, Flicky, another game created by Sega and the debut of Flicky character. Both games focus on the rescue of small birds who follow the player in a chain behind them, in both games the birds can also get separated from the player if an enemy breaks the chain. Levels are also cleared in both games by collecting all birds and bringing them to a specific point in the level.
  • Sonic 3D Blast is one of the two games to be added to the Arcade Collection, the other being Sonic R.
  • Some of the tunes (such as the 1-Up jingle and the Continue music) were reused from Sonic the Hedgehog 3 & Knuckles. The game also reuses several samples heard in previous Sonic games.
    • The sound effects appear to be more intense on the Sega Saturn/PC version.
  • The original boss theme for Sonic 3D Blast (found in prototypes) was, much later, reused in the 2010 game Sonic the Hedgehog 4: Episode I.
  • The music that plays in the Special Stages in the Sega Genesis version of Sonic 3D Blast is very similar to a track from another Sega game, Super Fantasy Zone, the music that plays in the first level of the game, Picnic, with the track known as 'Picnicka'.
  • As with Sonic the Hedgehog CD, Sonic & Knuckles Collection, and Sonic R, the original PC port of Sonic 3D Blast was released as part of the 'Sega PC' brand.

Videos


References

  1. Quote from Producer of Sonic 3D Blast Mike Wallis: They were part of the backup plan with Sonic 3D Blast, and Travellers Tales did the game and SOJ did the Bonus Levels (Special Stages)[1]
  2. According to Programmer Jon Burton, Sega actually “supplied the game design and level layouts, so we (Traveller's Tales) implemented the gameplay, created the technology to run that kind of game on a Mega Drive and created the rendered graphic style and so on,” he recalls.[2].
  3. Sega of Japan Saturn master hist for first-party titles; search for 'ソニック3D フリッキーアイランド'. Retrieved on 27 March 2012.
  4. Sonic 3D Beta website
  5. Sonic 3D Blast for Saturn. GameRankings. Retrieved on July 19, 2013.
  6. Sonic 3D Blast for Genesis. GameRankings. Retrieved on July 19, 2013.
  7. Mirabella, Fran (2 November 2002). Sonic Mega Collection. IGN. Retrieved on 16 November 2014.
  8. Goldstein, Hilary (3 November 2004). Sonic Mega Collection Plus. IGN. Retrieved on 16 November 2014.
  9. Miller, Greg (12 February 2009). Sonic's Ultimate Genesis Collection. IGN. Retrieved on 16 November 2014.
  10. Thomas, Lucas M. (4 December 2007). Sonic 3D Blast Review (Genesis). IGN. Retrieved on 19 July 2013.
  11. Sonic 3D Blast™. Steam (1 June 2010). Retrieved on 9 April 2015.
  12. https://web.archive.org/web/20090904194333/http://www.sega-16.com/feature_page.php?id=275&title=Interview:%20Mike%20Wallis
  13. https://web.archive.org/web/20040613093351/http://www.lostlevels.org/200403/timeline.shtml
  14. Oliver, Tristan (11 July 2011). Video: Summer of Sonic 2011 Retrospect Released. Retrieved on 19 July 2013.
  15. 15.015.1Sega-16 – Side by Side: Sonic 3D Blast (Genesis vs. Saturn).
  16. Sonic 3D's original developer is creating an unofficial Director's Cut. Retrieved on 14 October 2017.
  17. 17.017.1The RetroBeat: Sonic 3D Blast sprints to a new legacy with an unofficial Director’s Cut. Retrieved on 22 November 2017.
  18. Ben Kuchera (3 October 2017). Why physically hitting Sonic 3D Blast unlocks a secret menu. Polygon. Retrieved on 23 November 2017.
  19. [3]

External links

  • Sonic 3D Blast on Nintendo's Virtual Console website
  • Sonic 3D review at GameSpot.
Main article Gallery Staff Glitches
CharactersSonic Dr. Eggman Tails Knuckles Flicky
ZonesGreen Grove Zone Rusty Ruin Zone Spring Stadium Zone Diamond Dust Zone Volcano Valley Zone Gene Gadget Zone Panic Puppet Zone The Final Fight Special Stage
BadniksBat Bee Bug Bunny Crock Dragfly Firefly Fish Hunter Mouse Octopus Pengo Scorpy Scouter Shell Snake Snowman Spider Walker Whirl
BossesGreen Grove Zone Rusty Ruin Zone Spring Stadium Zone Diamond Dust Zone Volcano Valley Zone Gene Gadget Zone Panic Puppet Zone The Final Fight
Moves/TechniquesBlast Attack Spin Attack Spin Dash Spin Jump
Gimmicks and obstaclesBalloon Booster Bomb Bumper Cannon Conveyor Belt Giant spear High-speed elevator High-speed warp tube Industrial fan Iron ball Snowblower Spring Transport
ObjectsChaos Emerald Continue Dimension Ring Ring TV (1-Up, Blue Shield, Gold Shield, Invincible, Power Sneakers, Red Shield, Super Ring)
OtherArchie Sonic Blast Atlantis Flicky Island Freeze You're My Hero
Master System & Game GearSonic the Hedgehog Spinball (1994) • Dr. Robotnik's Mean Bean Machine (1994)
Sega Mega Drive / GenesisFlicky (1991) • Sonic Eraser (1991) • Sonic the Hedgehog Spinball (1993) • Dr. Robotnik's Mean Bean Machine (1993) • Wacky Worlds Creativity Studio (1994) • Knuckles' Chaotix (1995, Sega 32X) • Sonic 3D Blast (1996)
Sega SuperstarsSega Superstars (2004, PlayStation 2) • Sega Superstars Tennis (2008, multi-platform) • Sonic & Sega All-Stars Racing (2010, multi-platform) • Sonic & All-Stars Racing Transformed (2012, multi-platform)
Riders gamesSonic Riders (2006, multi-platform) • Sonic Riders: Zero Gravity (2008, multi-platform) • Sonic Free Riders (2010, Xbox 360)
Storybook games (Wii)Sonic and the Secret Rings (2007, Wii) • Sonic and the Black Knight (2009, Wii)
Mario & Sonic gamesMario & Sonic at the Olympic Games (2007, multi-platform) • Mario & Sonic at the Olympic Winter Games (2009, multi-platform) • Mario & Sonic at the London 2012 Olympic Games (2011, multi-platform) • Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013, Wii U) • Mario & Sonic at the Rio 2016 Olympic Games (2016, multi-platform) • Mario & Sonic at the Olympic Games Tokyo 2020 (2019, Nintendo Switch)
Super Smash Bros. gamesSuper Smash Bros. Brawl (2008, Wii) • Super Smash Bros. for Nintendo 3DS and Wii U (2014, multi-platform) • Super Smash Bros. Ultimate (2018, Nintendo Switch)
Sonic Boom gamesSonic Boom: Rise of Lyric (2014, Wii U) • Sonic Boom: Shattered Crystal (2014, Nintendo 3DS) • Sonic Dash 2: Sonic Boom (2015, Android) • Sonic Boom: Fire & Ice (2016, Nintendo 3DS)
Arcade & redemption machinesFlicky (1984) • Waku Waku Sonic Patrol Car (1991) • UFO SegaSonic (1992) • Sonic the Hedgehog (1993) • SegaSonic the Hedgehog (1993) • SegaSonic Popcorn Shop (1993) • SegaSonic Cosmo Fighter (1993) • Sonic the Hedgehog 2 (1993) • Sonic's Space Tours (1994/1999) • Sonic the Fighters (1996) • Sonic the Hedgehog (AWP) (1997) • Sonic & Tails Spinner (2002) • CR Sonic (2003) • Sonic Spinner (2007) • Sonic Live! (2008) • Sonic & Sega All-Stars Racing Arcade (2011) • Sonic Athletics (2013) • Sonic Ghost Shooting (2013) • Sonic Brain Ranking (2013) • Sonic Dash Extreme (2015)
MiscellaneousSonic the Hedgehog's Gameworld (1994, Sega Pico) • Tails and the Music Maker (1994, Sega Pico) • Sonic's Schoolhouse (1996, PC) • Sonic R (1997, multi-platform) • Sonic Shuffle (2000, Dreamcast) • Sega Splash Golf (2008, PC) • Shadow the Hedgehog (2005, multi-platform) • Sonic the Hedgehog (Didj) (2008) • Team Sonic Racing (2018, multi-platform)
Copyright © 2019 nowbotwave