Fallout 4 Dlc Recommended Level
20.08.2019 admin
Sep 26, 2017 - Start building vaults and running tests in Fallout 4. Players must be at least Level 20 or higher in order to begin the Vault Tec Workshop DLC.
Far Harbor is releasing in a matter of hours for Fallout 4. It's the third piece of additional content incoming for Fallout 4 and the bigger DLC ever created by Bethesda Game Studios, so we're eagerly waiting for it to launch and let us finally see what the developer can make in terms of adding story content to the game.
In case you are hyped as much as we are, take a look at this useful rush of suggestions and tips for you to read just before you start playing the Fallout 4 Far Harbor DLC.
1: You should really have Nick Valentine with you. Since the storyline is based around his investigation agency, Nick will be provided with a lot of new dialogue lines you won't want to miss if you like this character as much as we do.
2: Don't bring too many weapons and gear pieces with you as Far Harbor has a lot of new vendors, materials, legendary gear sets and weapons that would make you drop your existing items instantly. Just bring what's necessary with you before you embark on this quest.
3: Speech checks are going to ultimately change the outcome of Far Harbor's sidequests, so you might be willing to level up your Charisma skills before you start the new story content.
4: Join one faction and unlock all the others as this is going to have an important (yet optional) role in the Far Harbor's main storyline.
5: Some sidequests can be unlocked only by choosing a certain path during the main Far Harbor storyline, so choose wisely, take your time to complete it.
6: Radiations are a huge issue over Far Harbor, so you should bring with you resistant gear (Hazmat suit is recommended) and Rad.
7: Bring drugs and gear enhancing your S.P.E.C.I.A.L. attributes since skill checks are back and could easily prevent you from accessing some of the Far Harbor contents.
8: Humor in Far Harbor is great. Upgrade as much as you can the Sarcastic option and you won't regret it, as this unlocks a lot of fun moments you won't want to miss.
Source: Reddit
Fallout 4’s armor situation is a bit confusing. I’m not talking about Power Armor here—I’m talking about the more everyday stuff your character can wear to keep him or her safe from the hazards of the wastes. Money movers 1978 watch online full.
Fallout 3 Dlc Level Requirements
If you want to give your character some protection, you can either wear full armor suits, or you can mix and match individual pieces of armor. Full suits may be tempting and snazzy, but they’re typically pretty shitty as defensive wear. Individual pieces of armor can be a pain to collect, and parsing what stats they grant you can be perplexing too, so I’m not surprised to see so many people go “fuck it” and choose to just run around in something simple, like the Silver Shroud get-up. But you can do much better, if you set your mind to it!
This guide is written with the assumption that you already understand the basics of armor, how it works, and how to tell what’s good. It also assumes you’ve already got some of the best basic gear around, such as Combat Armor. If that doesn’t describe you, make sure to check out our basics guide here. Or, if you’re simply looking for the best Power Armor you can find, you should read this instead. Otherwise, let’s hop right into the good stuff.
Farming Legendaries
While it’s possible to get Legendary gear from vendors, including your own settlement vendors, purchasing pieces is pretty damn expensive. Most of your legendary gear will likely come from Legendary enemies, which spawn randomly during your encounters out in the wasteland.
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Here’s the thing about Legendaries: You can farm them. There are a few spots where you can farm, but here’s my favorite. The National Guard Training Yard. You’ll want to note this down, as it’s a location that’s useful even if you’re not going to farm legendaries.
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Once you’ve cleared this locale once, it’s really easy to go through a second (or third, or fourth..) time. It only takes a few minutes to encounter a Legendary enemy in there, which makes runs pretty quick.
There are other options of course, including the Super Duper Mart, The Boston Public Library, and Fallon’s Department Store. Really, any generic location/building that you highlight on the map that does not say “CLEARED” on it tends to be fair game here. Experiment as you go along; you might have other spots that are more useful to you.
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So, once you pick a spot, do a quick save right outside the location you’re farming. Enter the door—the game should auto save. Go through the dungeon, and kill a legendary enemy; pick up the loot. If you don’t like the type of loot at all, reload your quick save. That reload should reset what you’ll find inside the dungeon. If you do like the loot inside, but you just don’t like the randomized effect it gives you, load the game’s auto-save. This should lock the loot down, but not its effect.
After you clear a farming spot, it may take a couple of in-game days for it to respawn the enemies. You can fast-forward time by either sleeping, or sitting somewhere and selecting “wait.” Getting a full set of Legendary gear shouldn’t be too hard, but getting a set tailored to your specific playstyle might take some time/reloading. I’m over a hundred hours into the game right now, and I still have a few pieces that, despite being legendaries, are just kind of OK.
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It’s What’s Underneath That Counts
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So, we’ve covered the different armor pieces you can put on. But what will really round out your armor set is your under armor. You start out with a basic one, the Vault Suit. There are more, of course—here’s a full list. Personally, I spec for combat, so I find that the most useful piece of under armor is the Army Fatigues, which grant you Strength +1 and Agility +1. The clean variety is better than the ragged Dirty Army Fatigue version, in my opinion, but you can’t go wrong with either. You can find Army Fatigues on Gunners, at the National Guard Training Yard, and in Jamaica Plains.
Ballistic Weave
Having good under armor is a start. What you really want to do is unlock modifications for this type of armor. For that, you’ll need to find the Railroad—which will probably mean playing through a few hours of the story first. You’ll want the “Road to Freedom” quest, which will lead you straight to them. If you get stuck in the middle of that quest, here’s a big hint: the password is “Railroad.”
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You’ll have to join the Railroad to unlock under armor modifications, but don’t worry. You don’t have to stick with them. What you want to do is, do a few of their starting quests. One of these should introduce you to PAM, a robot who appears in a side-room at the Railroad hide-out. Talk to PAM. She’ll send you on quests.
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After doing two or three quests for PAM, she should send you on a quest to locate a DIA cache. This is what you’re looking for. Do that quest, report back to PAM, and after you do, go ahead and talk to Tinker Tom. He should say this:
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Congrats, you’ve unlocked Ballistic Weave, a special type of armor modification. Not only will this allow you to upgrade under armor so that it has way better stats, it will also let you upgrade full suits, such as dresses, tuxedos, and more—which means that you don’t have to sacrifice fashion or utility! Here’s a full list of what you can upgrade with Ballistic Weave lining, if you’re curious. Once you have it, you should be able to go up to any armor workbench, and a new option should come up, like so:
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Personally, I upgraded my Army Fatigues. Now they sport this kind of stats:
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90 damage resistance and 90 energy resistance! Pretty badass, especially considering that its damage resistance was basically negligible starting out. I’m not actually level 39 yet, so I haven’t unlocked Armorer rank 4, which means that I haven’t upgraded these Fatigues all the way. They can get up to 110 Damage and Energy resistance, which is amazing when you consider this is just a single piece of armor out of many.
Hilariously, Ballistic Weave also allows you to upgrade a variety of different hats, such as Battered Fedora, Green Rag Hat, Newsboy Cap, and the Trilby Hat. You can purchase most of these in Diamond City, at Fallon’s basement. It’s pretty easy to miss, but it’s right here:
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You couldn’t pay me to wear a Fedora, and the rag looks as bad as it sounds, so currently I’m running around with an Armored Newsboy Cap. It’s a pretty ridiculous concept, given that a single hat as 90 damage/energy resistance but hey. Whatever prevents Super Mutants from crushing me!
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The last thing to note here is that lining your armor with Ballistic Weave can be resource-intensive. You’ll need Adhesive, Ballistic Fiber, and Fiberglass. We walked you through how to grow your own Adhesives in our general tips guide. Ballistic Fiber can be grabbed from Military Grade Duct Tape, Military Ammo Bag, and can also be purchased by KLEO in Goodneighbor in packs of 25 (not cheap!). Fiberglass, meanwhile, can be found within Abraxo Cleaner, Aluminum Canisters, Cigar Boxes, Jangles the Moon Monkey, Telephones, and more. Some of these crafting materials can be hard to find, but they’re worth it.
Show and Tell
All said, following these tips I’m currently equipped like so:
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All together, this get-up boosts my Strength, Perception, Endurance, Charisma, Intelligence, and Agility, and it also slows down time, protects me when I’m in low health, and quickens my Action Point refresh speed. It’s not the best around, but I’m pretty happy with it; I don’t have trouble with most enemies I encounter anymore. That said, it’s a more combat-oriented build, so I’m curious what you guys are wearing and why. Feel free to share your armor builds in the comments.